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Linked game play on gaming devices

  • US 10,217,327 B2
  • Filed: 06/20/2013
  • Issued: 02/26/2019
  • Est. Priority Date: 12/28/2009
  • Status: Active Grant
First Claim
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1. A method of sharing game play on a plurality of gaming devices on a network of gaming devices, each gaming device being operable to play an independent game having an outcome comprising a randomly selected plurality of symbols, the method comprising:

  • delivering physical link tokens to at least two players;

    permitting each player to choose a different gaming device on the network;

    associating each of the physical link tokens with the corresponding chosen gaming device;

    transmitting an invitation to link the chosen gaming devices from one device to the other;

    displaying the invitation at the other gaming device;

    transmitting one of a link-accept input and a link-decline input from the other gaming device to the one gaming device;

    in response to receipt of a link-decline input at the one gaming device, permitting each player to independently play each of the chosen gaming devices;

    if a link-accept input is received at the one gaming device;

    linking the chosen gaming devices on the network to each other via a server operatively connected to the network;

    displaying an identical common game on each gaming device;

    receiving value at a first one of the linked gaming devices via at least one of a ticket acceptor, a bill acceptor, and a coin acceptor;

    applying at least some of the value as a wager at the first gaming device;

    receiving value at a second gaming one of the linked gaming devices via at least one of a ticket acceptor, a bill acceptor, and a coin acceptor;

    initiating an instance of a game on the first gaming device in response to receipt of an actuation at a first actuator at the first gaming device;

    simultaneously displaying the first instance of the game on a display at the first gaming device and on a display at the second gaming device;

    preventing initiation of another instance of the game on the second gaming device during play of the first instance of the game on the first gaming device;

    applying at least some of the received value at the second gaming device as a wager on a game played at the second linked gaming device;

    initiating a second instance of the game on the second gaming device in response to receipt of an actuation at a second actuator at the second gaming device;

    simultaneously displaying the second instance of the game on a display at the second gaming device and on a display at the first gaming device;

    preventing initiation of another instance of the game on the first gaming device during play of the second instance of the game on the second gaming device;

    providing an indication of the outcomes of games played by the players on both the first and second gaming devices;

    continuing to alternate play of an additional instance of the game on one gaming device while preventing initiation of another instance of the game on the other gaming device; and

    cashing out any remaining value on the first and second gaming devices via a ticket printed by a printer at each of the gaming devices.

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