Interactive cord with resistance touchpoints
First Claim
1. An interactive cord for a headset, the interactive cord comprising:
- an audio wire; and
a fabric cover that covers the cable, the fabric cover comprising at least one conductive thread integrated into the fabric cover to form at least one touchpoint at which the conductive thread makes contact with the audio wire when the touchpoint is pressed;
the contact of the conductive thread with the audio wire creating a resistance value that is mapped to a control, the resistance value based on a resistance of the conductive thread and a length of the conductive thread from a base of the interactive cord to the touchpoint.
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Accused Products
Abstract
This document describes techniques and devices for an interactive cord with resistance touchpoints. An interactive cord includes an audio wire, and a fabric cover that covers the audio wire. The fabric cover includes at least one conductive thread integrated into the fabric cover to form at least one touchpoint at which the conductive thread makes contact with the audio wire when the touchpoint is pressed. The contact of the conductive thread with the audio wire creates a resistance value that is mapped to a control. The resistance value is based on a resistance of the conductive thread and a length of the conductive thread from a base of the interactive cord to the touchpoint. The resistance value is detectable by a controller implemented at a computing device that is coupled to the interactive cord. In response to detection of the resistance value, the controller triggers the control.
28 Citations
20 Claims
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1. An interactive cord for a headset, the interactive cord comprising:
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an audio wire; and a fabric cover that covers the cable, the fabric cover comprising at least one conductive thread integrated into the fabric cover to form at least one touchpoint at which the conductive thread makes contact with the audio wire when the touchpoint is pressed; the contact of the conductive thread with the audio wire creating a resistance value that is mapped to a control, the resistance value based on a resistance of the conductive thread and a length of the conductive thread from a base of the interactive cord to the touchpoint. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A computer-implemented method comprising:
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monitoring, by a controller of a computing device, resistance values of an interactive cord for a headset, the interactive cord for the headset coupled to the computing device; detecting, by the controller, a resistance value in response to touch input to a touchpoint of the interactive cord; comparing, by the controller, the detected resistance value to a standardized mapping of resistance values and controls; determining, by the controller and based on the comparison, a control associated with the detected resistance value; and triggering, by the controller, the control. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification