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Automatic game comparison and recommendation

  • US 10,238,974 B2
  • Filed: 03/14/2017
  • Issued: 03/26/2019
  • Est. Priority Date: 03/04/2011
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • collecting, by a hardware processor of a server over a network, first information associated with a first video game player, second information associated with a second video game player related to the first video game player, and a plurality of events that the first video game player and the second video game player have participated in;

    creating, by the hardware processor of the server, a comparison tree for each of a plurality of event types associated with the plurality of events;

    evaluating, by the hardware processor of the server, the comparison tree against a plurality of video game results to determine outcomes that are satisfied; and

    for each of the outcomes, generating, by the hardware processor of the server, a plurality of templates.

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