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System and method relating to movement in a virtual reality environment

  • US 10,242,505 B2
  • Filed: 05/12/2017
  • Issued: 03/26/2019
  • Est. Priority Date: 05/12/2016
  • Status: Active Grant
First Claim
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1. A method comprising:

  • determining a physics parameter based at least in part on a scale of user relative to an object in a virtual reality environment;

    applying a physics rule to an interaction between the user and the object in the virtual reality environment based on the physics parameter;

    modifying the physics parameter based at least in part on a relative change in scale between the user and the object; and

    trigger displaying, via a head-mounted display (HMD), the interaction between the user and the object based on the virtual physics rule with the modified physics parameter.

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