Contextual user interface
First Claim
1. A method of presenting an interface that is optimized for a present context, the method comprising:
- determining a gamepad previously used by a user when the user was playing a video game by analyzing image data showing the user'"'"'s past interaction with the gamepad;
determining a present context for a user interface by analyzing image data depicting an environment proximate to the user interface wherein the present context is the user picking up the gamepad; and
generating a present user interface that is optimized for the present context by automatically opening the video game last played by the user when using the gamepad.
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Accused Products
Abstract
Embodiments of the present invention analyze a context in which a user interacts with a computer interface and automatically optimizes the interface for the context. The controller or control mode the user selects for interaction may define the context, in part. Examples of control modes include gesturing, audio control, use of companion devices, and use of dedicated control devices, such as game controllers and remote controls. The different input devices are designed for different tasks. Nevertheless, a user will frequently attempt to perform a task using a control input that is not adapted for the task. Embodiments of the present invention change the characteristics of the user interface to make it easier for the user to complete an intended task using the input device of the user'"'"'s choice.
108 Citations
13 Claims
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1. A method of presenting an interface that is optimized for a present context, the method comprising:
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determining a gamepad previously used by a user when the user was playing a video game by analyzing image data showing the user'"'"'s past interaction with the gamepad; determining a present context for a user interface by analyzing image data depicting an environment proximate to the user interface wherein the present context is the user picking up the gamepad; and generating a present user interface that is optimized for the present context by automatically opening the video game last played by the user when using the gamepad. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computing system comprising:
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a processor; and computer storage memory having computer-executable instructions stored thereon which, when executed by the processor, implement a method of presenting an interface that is optimized for a present context, the method comprising; determining a gamepad previously used by a user when the user was playing a video game by analyzing image data showing the user'"'"'s past interaction with the gamepad; determining a present context for a user interface by analyzing image data depicting an environment proximate to the user interface wherein the present context is the user picking up the gamepad; and generating a present user interface that is optimized for the present context by automatically opening the video game last played by the user when using the gamepad. - View Dependent Claims (9, 10, 11, 12, 13)
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Specification