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Generating and distributing playlists with music and stories having related moods

  • US 10,261,964 B2
  • Filed: 02/12/2016
  • Issued: 04/16/2019
  • Est. Priority Date: 01/04/2016
  • Status: Active Grant
First Claim
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1. A method comprising:

  • obtaining, by a server device, an audio file containing a story, wherein a client device and the server device are in communication with one another by way of a wide-area network, and wherein the client device includes an audio player application;

    based on presence of pre-determined keywords or keyphrases within the story, determining, by the server device, a mood of the story;

    looking up, by the server device, the mood of the story in a table, wherein the table identifies, for the mood of the story, a plurality of other moods including those that match the mood of the story, are opposed to the mood of the story, and are neutral with respect to the mood of the story;

    selecting, by the server device, an audio file containing music, wherein the audio file containing the music is associated with a music attribute that is indicative of a second mood of the other moods, wherein the second mood matches the mood of the story or is neutral with respect to the mood of the story;

    automatically generating, by the server device, a playlist for the client device, wherein the playlist sequentially includes (i) a uniform resource locator (URL) reference to the audio file containing the music, and (ii) a URL reference to the audio file containing the story; and

    transmitting, by the server device over the wide area network, the playlist to the client device, wherein reception of the playlist at the client device causes the audio player application to sequentially retrieve and play out each of the audio file containing the music and the audio file containing the story.

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