Generating and distributing playlists with music and stories having related moods
First Claim
1. A method comprising:
- obtaining, by a server device, an audio file containing a story, wherein a client device and the server device are in communication with one another by way of a wide-area network, and wherein the client device includes an audio player application;
based on presence of pre-determined keywords or keyphrases within the story, determining, by the server device, a mood of the story;
looking up, by the server device, the mood of the story in a table, wherein the table identifies, for the mood of the story, a plurality of other moods including those that match the mood of the story, are opposed to the mood of the story, and are neutral with respect to the mood of the story;
selecting, by the server device, an audio file containing music, wherein the audio file containing the music is associated with a music attribute that is indicative of a second mood of the other moods, wherein the second mood matches the mood of the story or is neutral with respect to the mood of the story;
automatically generating, by the server device, a playlist for the client device, wherein the playlist sequentially includes (i) a uniform resource locator (URL) reference to the audio file containing the music, and (ii) a URL reference to the audio file containing the story; and
transmitting, by the server device over the wide area network, the playlist to the client device, wherein reception of the playlist at the client device causes the audio player application to sequentially retrieve and play out each of the audio file containing the music and the audio file containing the story.
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Accused Products
Abstract
An embodiment may involve a server device obtaining an audio file containing a story. The server device may determine a mood of the story. The server device may select an audio file containing music, where the audio file containing the music is associated with a music attribute that is indicative of the mood. The server device may generate a playlist for the client device, where the playlist includes (i) a reference to the audio file containing the music, and (ii) a reference to the audio file containing the story. The server device may transmit the playlist, over a wide area network, to the client device. Reception of the playlist at the client device may cause an audio player application to retrieve and play out each audio file therein.
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Citations
20 Claims
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1. A method comprising:
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obtaining, by a server device, an audio file containing a story, wherein a client device and the server device are in communication with one another by way of a wide-area network, and wherein the client device includes an audio player application; based on presence of pre-determined keywords or keyphrases within the story, determining, by the server device, a mood of the story; looking up, by the server device, the mood of the story in a table, wherein the table identifies, for the mood of the story, a plurality of other moods including those that match the mood of the story, are opposed to the mood of the story, and are neutral with respect to the mood of the story; selecting, by the server device, an audio file containing music, wherein the audio file containing the music is associated with a music attribute that is indicative of a second mood of the other moods, wherein the second mood matches the mood of the story or is neutral with respect to the mood of the story; automatically generating, by the server device, a playlist for the client device, wherein the playlist sequentially includes (i) a uniform resource locator (URL) reference to the audio file containing the music, and (ii) a URL reference to the audio file containing the story; and transmitting, by the server device over the wide area network, the playlist to the client device, wherein reception of the playlist at the client device causes the audio player application to sequentially retrieve and play out each of the audio file containing the music and the audio file containing the story. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. An article of manufacture including a non-transitory computer-readable medium, having stored thereon program instructions that, upon execution by a processor of a server device, cause the server device to perform operations comprising:
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obtaining an audio file containing a story, wherein a client device and the server device are in communication with one another by way of a wide-area network, and wherein the client device includes an audio player application; based on presence of pre-determined keywords or keyphrases within the story, determining a mood of the story; looking up the mood of the story in a table, wherein the table identifies, for the mood of the story, a plurality of other moods including those that match the mood of the story, are opposed to the mood of the story, and are neutral with respect to the mood of the story; selecting an audio file containing music, wherein the audio file containing the music is associated with a music attribute that is indicative of a second mood of the other moods, wherein the second mood matches the mood of the story or is neutral with respect to the mood of the story; automatically generating a playlist for the client device, wherein the playlist sequentially includes (i) a uniform resource locator (URL) reference to the audio file containing the music, and (ii) a URL reference to the audio file containing the story; and transmitting, over the wide area network, the playlist to the client device, wherein reception of the playlist at the client device causes the audio player application to sequentially retrieve and play out each of the audio file containing the music and the audio file containing the story. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18)
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19. A server device comprising:
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a processor; memory; and program instructions, stored in the memory, that upon execution by the processor cause the server device to perform operations comprising; obtaining an audio file containing a story, wherein a client device and the server device are in communication with one another by way of a wide-area network, and wherein the client device includes an audio player application; based on presence of pre-determined keywords or keyphrases within the story, determining a mood of the story; looking up the mood of the story in a table, wherein the table identifies, for the mood of the story, a plurality of other moods including those that match the mood of the story, are opposed to the mood of the story, and are neutral with respect to the mood of the story; selecting an audio file containing music, wherein the audio file containing the music is associated with a music attribute that is indicative of a second mood of the other moods, wherein the second mood matches the mood of the story or is neutral with respect to the mood of the story; automatically generating a playlist for the client device, wherein the playlist sequentially includes (i) a uniform resource locator (URL) reference to the audio file containing the music, and (ii) a URL reference to the audio file containing the story; and transmitting, over the wide area network, the playlist to the client device, wherein reception of the playlist at the client device causes the audio player application to sequentially retrieve and play out each of the audio file containing the music and the audio file containing the story. - View Dependent Claims (20)
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Specification