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Video game processing program, video game processing system and video game processing method

  • US 10,265,623 B2
  • Filed: 02/07/2018
  • Issued: 04/23/2019
  • Est. Priority Date: 09/18/2015
  • Status: Active Grant
First Claim
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1. A non-transitory computer-readable medium including a video game processing program product for causing each of a plurality of user terminals to realize functions to control progress of a video game in response to an operation of a corresponding user of a plurality of users, the plurality of users respectively operating a plurality of user characters by using the plurality of user terminals,wherein the functions include:

  • an updating function configured to update a position of a character on a virtual space based on a moving operation by each of the plurality of users, each of the plurality of users being capable of operating a corresponding character via a corresponding user terminal;

    a first displaying function configured to display a normal game screen corresponding to each of the plurality of users based on an update result by the updating function;

    a second displaying function configured to display a photographing game screen based on a photographing operation, a photographing subject carrying out a photographing action on the photographing game screen when the photographing operation is carried out, the photographing subject being different from a character operated by each of the plurality of users that carries out the photographing operation and satisfying a predetermined condition; and

    a storing function configured to store at least a part of the photographing game screen in a predetermined storage region based on a storing operation.

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