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Vestibular anchoring

  • US 10,268,263 B2
  • Filed: 04/20/2017
  • Issued: 04/23/2019
  • Est. Priority Date: 04/20/2017
  • Status: Active Grant
First Claim
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1. A computer device, comprising:

  • a memory storing at least one application configured to run a virtual reality simulation;

    a processor in communication with the memory and configured to execute the at least one application to run the virtual reality simulation; and

    an operating system in communication with the memory and the processor, wherein the operating system, processor, and at least one application are operable to;

    receive head motion information from a positional tracking system that tracks a position and orientation of a head of a user;

    receive virtual motion information independent from the head motion information for a virtual reality simulation;

    generate a first scene of the virtual reality simulation based at least on the virtual motion information and the head motion information;

    generate a set of visual cues that have an amount of motion corresponding to the head motion information over a set of frames, wherein the set of visual cues include geometric and textural structure to insert into the virtual reality simulation;

    render the set of frames including the set of visual cues and the first scene of the virtual reality simulation; and

    transmit the set of frames frame of the virtual reality simulation for presentation on a display device.

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