Controlling casino lighting content and audio content
First Claim
1. A method of controlling gaming light effects, said method comprising:
- receiving from a first device, via a first network, data associated with a gaming light effect;
determining, from analysis of the data via one or more processors of a second device, that a third device is associated with the gaming light effect, wherein the second device is connected to the third device via a second network separate from the first network;
generating, via the one or more processors of the second device, instructions about the gaming light effect based on the data; and
transmitting, via a communications network interface of the second device, the instructions from the second device, via the second network, to the third device.
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Accused Products
Abstract
A wagering game system and its operations are described herein. In some examples, the operations include receiving from a first device, via a first network, data associated with a gaming light effect. The operations can further include determining, from analysis of the data via one or more processors of a second device, that a third device is associated with the gaming light effect. In some instances, the second device is connected to the third device via a second network separate from the first network. The operations can further include generating, via the one or more processors of the second device, instructions about the gaming light effect based on the data. The operations can further include transmitting, via a communications network interface of the second device, the instructions from the second device, via the second network, to the third device.
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Citations
20 Claims
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1. A method of controlling gaming light effects, said method comprising:
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receiving from a first device, via a first network, data associated with a gaming light effect; determining, from analysis of the data via one or more processors of a second device, that a third device is associated with the gaming light effect, wherein the second device is connected to the third device via a second network separate from the first network; generating, via the one or more processors of the second device, instructions about the gaming light effect based on the data; and transmitting, via a communications network interface of the second device, the instructions from the second device, via the second network, to the third device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A gaming system comprising:
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at least one processor; a first network communication interface configured to connect to a first network; a second network communication interface configured to connect to a second network;
an output device; andat least one memory device configured to store instructions which, when executed by the at least one processor, cause the gaming system to obtain, via the first network communication interface, data associated with a gaming light effect for presentation via the output device, wherein the data is sent from a lighting controller via the first network, determine, from analysis of the data, that a device, separate from the gaming system, is associated with the gaming light effect, wherein the device is connected to the gaming system via the second network, generate electronic commands based on the analysis of the data, and transmit, by the second network communication interface via the second network, the electronic commands to the device for presentation of content associated with the gaming light effect. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. One or more non-transitory machine readable storage media having first instructions stored thereon, which when executed by a set of processors of a gaming system, cause the set of processors to perform operations comprising:
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receiving, by at least one of one or more communications interfaces of the gaming system, data sent via a first network, wherein the data is associated with a gaming light effect configured for presentation via a plurality of devices; determining, from analysis of the data, that a second device, separate from the gaming system, is configured for presentation of content associated with the gaming light effect, wherein the gaming system is connected to the second device via a second network separate from the first network; determining second instructions that correspond to the gaming light effect based on the data; and transmitting the second instructions, by at least one of the one or more communications interfaces of the gaming system, from the gaming system, via the second network, to the second device. - View Dependent Claims (18, 19, 20)
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Specification