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Dialog simulation

  • US 10,272,349 B2
  • Filed: 09/07/2016
  • Issued: 04/30/2019
  • Est. Priority Date: 09/07/2016
  • Status: Active Grant
First Claim
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1. A method of producing simulated dialog, comprising:

  • defining each of a plurality of unique characters in terms of a plurality of phrases, wherein each of the plurality of phrases is weighted according to one or more phrase type weights;

    defining each of a plurality of dialog models in terms of state change type weights, character indices and phrase types;

    in a memory, associating each of the plurality of unique characters with one of a plurality of unique identifier codes, wherein each of the plurality of unique identifier codes is broadcast by one of a plurality of transceivers, wherein each of the plurality of transceivers is coupled with one of a plurality of toys;

    recording a state change type of the plurality of transceivers;

    identifying one or more of the dialog models which have non-zero state change type weights corresponding to the recorded state change type;

    selecting one of the identified dialog models probabilistically with influence from the non-zero state change type weights;

    associating each of the plurality of toys with one of the plurality of unique characters;

    mapping one or more of the unique of the characters to the character indices of the selected dialog model;

    for each of the plurality of mapped unique characters, identifying one or more phrases defined therein which have non-zero phrase type weights corresponding to the phrase types of the selected dialog model;

    for the phrase types defined in the selected dialog model, selecting, probabilistically with influence from the non-zero phrase type weights, a plurality of the identified phrases; and

    outputting the selected phrases in a sequence defined by the selected dialog model.

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