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Game medium, method of using the game medium, and game system for using the game medium

  • US 10,279,256 B2
  • Filed: 03/17/2017
  • Issued: 05/07/2019
  • Est. Priority Date: 03/18/2016
  • Status: Active Grant
First Claim
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1. A non-transitory computer readable game medium storing instructions for controlling an operation of a game system,the game system comprising:

  • a head mounted display (HMD);

    a processor;

    a memory; and

    a controller separate from the HMD, wherein the controller is in communication with the HMD,wherein the processor is configured to execute the instructions to;

    receive movement information related to a detected position of the controller;

    determine a movement velocity of the controller based on a temporal chance of the detected position of the controller;

    cause the HMD to display a virtual reality space for forming a game; and

    cause the HMD to display, in the virtual reality space, an operation target object to be operated by the user in response to the detected physical movement of the user and detected by the controller, wherein a character object in the virtual reality space corresponds to the user, and the character object is equipped with the operation target object, andthe operation target object is displayed as a weapon to be used by the character object in the virtual reality space,breaking the weapon in response to the detected physical movement of the user exceeding a predetermined velocity in comparison to a case in which the detected physical movement of the user is equal to or less than the predetermined velocity.

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