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System and method for matching virtual reality goals with an optimal physical location

  • US 10,282,903 B1
  • Filed: 11/16/2017
  • Issued: 05/07/2019
  • Est. Priority Date: 11/16/2017
  • Status: Active Grant
First Claim
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1. A computer-implemented method for matching a virtual reality (VR) environment of a user with an optimal physical location, comprising:

  • loading a VR program;

    detecting at least one location-based goal of the user based on a determined virtual environment associated with the VR program, wherein the at least one location-based goal of the user comprises at least one sensory element for interaction with the user, and wherein the at least one sensory element for interaction with the user comprises the user coming in physical contact with at least one, or combination, of;

    rain, wind, snow, heat, cold, water, sand, earth, fire, and any other natural element;

    determining if a current location of the user is an optimal physical location for the at least one location-based goal of the user, based on a plurality of physical attributes associated with the current location and the determined virtual environment associated with the VR program;

    in response to the determination that the current location of the user is not the optimal physical location for the at least one location-based goal of the user in the VR program, searching for the optimal physical location of the user based on the at least one location-based goal of the user and the determined virtual environment associated with the VR program; and

    matching the optimal physical location of the user with the at least one location-based goal of the user in the VR program based on a plurality of determined criteria associated with the optimal physical location and the determined virtual environment associated with the VR program.

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