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Assigning a player to a machine

  • US 10,296,391 B2
  • Filed: 06/30/2014
  • Issued: 05/21/2019
  • Est. Priority Date: 06/30/2014
  • Status: Active Grant
First Claim
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1. One or more computer-storage media having computer-executable instructions embodied thereon that, when executed by a computing device, perform a method of assigning a client device to a data center, the method comprising:

  • receiving a first set of criteria related to a user, a game, or a client device;

    receiving a second set of criteria related to a plurality of data centers;

    based on the first and second sets of criteria, determining a score for each of the data centers in the plurality of data centers, thereby forming a set of scores for the plurality of data centers, the set of scores corresponding to the client device, wherein the score for a respective data center represents a quality of a given user experience for a particular client device matched to the respective data center, and wherein the score for the respective data center is based on criteria including at least user-provided feedback from previous sessions with the respective data center;

    providing a ranked listing of scores to rank each of the data centers based on the set of scores corresponding to the client device; and

    based on the ranked listing of the scores to rank each of the data centers, assigning the client device to a first data center.

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