Providing virtual items based on location-based actions
First Claim
Patent Images
1. A system comprising:
- one or more computer processors;
one or more computer memories;
one or more modules incorporated into the one or more computer memories, the one or more modules configuring the one or more computer processors to perform operations for providing an in-game asset to a player of a computer-implemented game before revealing at least a portion of an actual value of the in-game asset to the player, the operations comprising;
selecting the in-game asset for the player based on a profile of the player and a location-based action that an operator of an establishment at a real-world geographical location has determined to incentivize;
notifying the player of a subset of information about the in-game asset, the subset of information not including the portion of the actual value of the in-game asset; and
based on the player performing the location-based action, notifying the player of the portion of the actual value of the in-game asset.
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Abstract
A method of providing virtual items based on location-based action is disclosed. An indication is received of a performance of a location-based action by a player of a computer-implemented game. A virtual item is provided based on the receiving of the indication of the performance of the location-based action by the player of the computer-implemented game. The virtual item may be usable within the computer-implemented game.
159 Citations
20 Claims
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1. A system comprising:
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one or more computer processors; one or more computer memories; one or more modules incorporated into the one or more computer memories, the one or more modules configuring the one or more computer processors to perform operations for providing an in-game asset to a player of a computer-implemented game before revealing at least a portion of an actual value of the in-game asset to the player, the operations comprising; selecting the in-game asset for the player based on a profile of the player and a location-based action that an operator of an establishment at a real-world geographical location has determined to incentivize; notifying the player of a subset of information about the in-game asset, the subset of information not including the portion of the actual value of the in-game asset; and based on the player performing the location-based action, notifying the player of the portion of the actual value of the in-game asset. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method comprising:
performing operations for providing an in-game asset to a player of a computer-implemented game before revealing at least a portion of an actual value of the in-game asset to the player, the operations comprising; selecting the in-game asset for the player based on a profile of the player and a location-based action that an operator of an establishment at a real-world geographical location has determined to incentivize; notifying the player of a subset of information about the in-game asset, the subset of information not including the portion of the actual value of the in-game asset; and based on the player performing the location-based action, notifying the player of the portion of the actual value of the in-game asset. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A non-transitory computer-readable medium comprising a set of instructions that, when incorporated into a game networking system as one or more modules implemented by at least one processor of the game networking system, cause the at least one processor to perform operations for providing an in-game asset to a player of a computer-implemented game before revealing at least a portion of an actual value of the in-game asset to the player, the operations comprising:
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selecting the in-game asset for the player based on a profile of the player and a location-based action that an operator of an establishment at a real-world geographical location has determined to incentivize; notifying the player of a subset of information about the in-game asset, the subset of information not including the portion of the actual value of the in-game asset; and based on the player performing the location-based action, notifying the player of the portion of the actual value of the in-game asset. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification