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Spectator audio analysis in online gaming environments

  • US 10,300,394 B1
  • Filed: 06/05/2015
  • Issued: 05/28/2019
  • Est. Priority Date: 06/05/2015
  • Status: Active Grant
First Claim
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1. A system, comprising:

  • one or more computing devices configured to implement a game spectating system configured to;

    broadcast video received from a broadcaster device to a plurality of spectator devices, wherein the video includes game play of a respective broadcaster participating as a player in a game session of an online game;

    receive spectator audio input for a plurality of spectators associated with the plurality of spectator devices;

    analyze the spectator audio input to map the spectator audio input to events of the game session based at least in part on audio patterns for the spectators to generate audio analysis information, wherein the audio analysis information indicates a state of the plurality of spectators for the events; and

    provide one or more indications of the state of the plurality of spectators to the plurality of spectator devices to affect the broadcasted video.

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