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Method for inter-scene transitions

  • US 10,304,233 B2
  • Filed: 07/23/2018
  • Issued: 05/28/2019
  • Est. Priority Date: 11/12/2004
  • Status: Active Grant
First Claim
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1. A method for creating in a computer system a transition between a first scene and a second scene simulating motion, the first scene observed from a first viewpoint including a first digital image and the second scene observed from a second viewpoint including a second digital image, the method comprising:

  • a. determining, for each digital image, a directional vector corresponding to a pan and tilt of a camera that captured the digital image;

    b. transforming, for each digital image, corresponding digital image data to rotate the digital image so that the directional vector of the transformed digital image is parallel to one of the axes of a global coordinate system;

    c. further transforming digital image data of at least one of the transformed digital so as to align the directional vectors of the transformed digital images, thereby achieving alignment of corresponding features in each of the transformed digital images;

    d. defining a common ground plane shared by the first transformed digital image and the second transformed digital image;

    e. defining a footprint of structures within the first transformed digital image and the second transformed digital image on the ground plane;

    f. extruding geometries from the footprint, wherein the footprint and the extruded geometries define a three-dimensional geometry representative of the structures;

    g. determining a view position along a path for a transitional image in relation to the three-dimensional geometry; and

    h. projectively mapping data from the first digital image and the second digital image based on the three-dimensional geometry and the view position to create a transitional image.

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