System and method for training with a virtual apparatus
First Claim
1. A method of academic subject training in conjunction with a computer animation executed by a computing environment including a processor and a display, the method comprising:
- for each of a plurality of category areas related to the academic subject, creating a logical construct including establishing a set of consistent rules, so that each of the related academic subject area categories has a corresponding and appropriate set of consistent rules;
displaying, via the processor and the display, and in a graphical user interface, a virtual apparatus with virtual components that are manipulated by a user being trained;
teaching the user to understand logically consistent goals by operating the virtual apparatus in an impoverished video environment and without language interaction, and providing at least one of the virtual components of the virtual apparatus which can be manipulated;
modeling, via the processor, properties and the set of consistent rules for a particular one of the academic subject area categories to the user by the virtual apparatus without language interaction;
teaching the user to operate the virtual apparatus without language interaction;
allowing the user to operate the virtual apparatus, including manipulating the virtual components, and/or selecting answer choices defined by the virtual apparatus to reach goals in a sequence of problems having progressive difficulty and without language interaction;
receiving, via the graphical user interface of the computer environment, a user input manipulating a virtual component of the virtual apparatus;
determining, based at least in part on the input, and in response to the input, a transformation of the virtual components of the virtual apparatus; and
automatically animating movement, on the display and in the graphical user interface, of at least some of the virtual components of the virtual apparatus according to the determined transformation and so as to indicate to a user positive or negative feedback,wherein teaching the user to understand logically consistent goals comprises animating the result of manipulating the at least one of the virtual components to show how a path is changed from impassable to passable, wherein in the impoverished video environment only essential images are included in the animation, wherein essential images include only those images directly involved in a problem and its solution, and wherein there is no output on the display not involved in a problem'"'"'s solution, and wherein without language interaction relies on spatial-temporal reasoning interaction, andwherein the academic training is without intervention and instruction by a teacher, wherein the display of the virtual components includes at least one predetermined virtual component that is configured as being transformable between a displayable graphical representation and a corresponding, displayable language/symbol representation, and wherein upon meeting a criterion related to the particular one of the academic subject area categories, the at least one transformable virtual component is indicated to be transformed from the displayable graphical representation to the displayable language/symbol representation, wherein the criterion related to the particular one of the academic subject area categories includes mastery of the academic subject area category by the user while using the displayable graphical representation for the transformable virtual component(s) of the academic subject area category.
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Accused Products
Abstract
A method and system of training in conjunction with a computer animation executed by a computing environment is described. The method includes recognizing a task to be performed in the computer animation, recognizing a problem, displayed in the computer animation, to accomplish the task, and solving the problem by manipulation of a virtual apparatus having virtual components displayed in the computer animation. The virtual components are manipulated by a student or user desiring to learn. The student is taught to understand logically consistent goals by using the virtual apparatus and without language interaction. Rules and properties for a subject area are modeled to the student by the virtual apparatus without language interaction. The student is taught to operate the virtual apparatus without language interaction. The student is requested to operate the virtual apparatus to reach goals in a sequence of problems having progressive difficulty and without language interaction.
175 Citations
42 Claims
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1. A method of academic subject training in conjunction with a computer animation executed by a computing environment including a processor and a display, the method comprising:
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for each of a plurality of category areas related to the academic subject, creating a logical construct including establishing a set of consistent rules, so that each of the related academic subject area categories has a corresponding and appropriate set of consistent rules; displaying, via the processor and the display, and in a graphical user interface, a virtual apparatus with virtual components that are manipulated by a user being trained; teaching the user to understand logically consistent goals by operating the virtual apparatus in an impoverished video environment and without language interaction, and providing at least one of the virtual components of the virtual apparatus which can be manipulated; modeling, via the processor, properties and the set of consistent rules for a particular one of the academic subject area categories to the user by the virtual apparatus without language interaction; teaching the user to operate the virtual apparatus without language interaction; allowing the user to operate the virtual apparatus, including manipulating the virtual components, and/or selecting answer choices defined by the virtual apparatus to reach goals in a sequence of problems having progressive difficulty and without language interaction; receiving, via the graphical user interface of the computer environment, a user input manipulating a virtual component of the virtual apparatus; determining, based at least in part on the input, and in response to the input, a transformation of the virtual components of the virtual apparatus; and automatically animating movement, on the display and in the graphical user interface, of at least some of the virtual components of the virtual apparatus according to the determined transformation and so as to indicate to a user positive or negative feedback, wherein teaching the user to understand logically consistent goals comprises animating the result of manipulating the at least one of the virtual components to show how a path is changed from impassable to passable, wherein in the impoverished video environment only essential images are included in the animation, wherein essential images include only those images directly involved in a problem and its solution, and wherein there is no output on the display not involved in a problem'"'"'s solution, and wherein without language interaction relies on spatial-temporal reasoning interaction, and wherein the academic training is without intervention and instruction by a teacher, wherein the display of the virtual components includes at least one predetermined virtual component that is configured as being transformable between a displayable graphical representation and a corresponding, displayable language/symbol representation, and wherein upon meeting a criterion related to the particular one of the academic subject area categories, the at least one transformable virtual component is indicated to be transformed from the displayable graphical representation to the displayable language/symbol representation, wherein the criterion related to the particular one of the academic subject area categories includes mastery of the academic subject area category by the user while using the displayable graphical representation for the transformable virtual component(s) of the academic subject area category. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A method of academic subject training via a computer animation operating in a virtual computing environment, the method comprising:
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performing a first computer animation indicative of a mathematically dependent task in an impoverished video environment, wherein the first computer animation is executed by a computing environment having a display; performing a second computer animation displayed on the display, wherein the second computer animation comprises a display of a multiple step problem and the presentation of a virtual apparatus with virtual components to model properties for a particular academic subject area and to accomplish the mathematically dependent task; receiving input, via the impoverished video environment, indicative of user manipulation of the virtual apparatus executing in the computing environment so as to solve the multiple step problem, wherein the first and second computer animations are performed without language interaction; determining, based at least in part on the input, and in response to the input, a transformation of the virtual components of the virtual apparatus; and automatically animating movement, on the display, of at least some of the virtual components of the virtual apparatus according to the determined transformation and so as to indicate to a user positive or negative feedback relevant to the academic subject matter and the user'"'"'s manipulations if the multiple step problem was, or was not solved correctly, wherein the academic training is without intervention and instruction by a teacher, wherein in the impoverished video environment only essential images are included in the animation, wherein essential images include only those images directly involved in a problem and its solution, and wherein there is no output on the display not involved in a problem'"'"'s solution, and wherein the first and second displayed animations rely on spatial-temporal reasoning interaction of the user with at least one of the virtual components in the virtual apparatus, wherein the display of the virtual components includes at least one virtual component that is configured as being transformable between a displayable graphical representation and a corresponding displayable language/symbol representation, and wherein upon meeting a criterion related to a category of the particular academic subject area, the transformable virtual component is indicated to be transformed from the displayable graphical representation to the displayable language/symbol representation, wherein the criterion related to the category of the particular academic subject area includes mastery of the academic subject area category by the user while using the displayable graphical representation for the transformable virtual component of the academic subject area category. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40)
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41. A method of self-contained academic subject training executed by a computing environment including a processor and a display, without intervention and instruction by a teacher, and without language interaction, the method comprising:
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performing a first computer animation indicative of a mathematically dependent task in an impoverished video environment, wherein the first computer animation is executed by a processor in the computing environment; performing a second computer animation displayed on the display, wherein the second computer animation comprises a display of a multiple step problem and the presentation of a virtual apparatus to model properties of, and to accomplish, the mathematically dependent task; receiving a user input, via the impoverished video environment, indicative of a solution to the multiple step problem using a virtual apparatus with virtual components displayed in the first and second computer animations, wherein the virtual apparatus comprises a graphical entity presented on the display that responds to one or more manipulations by a user of one or more of the virtual components according to rules corresponding to the mathematically dependent task; determining, based at least in part on the input, and in response to the input, a transformation of the virtual components of the virtual apparatus; and automatically displaying, on the display, a third computer animation indicating movement of at least some of the virtual components according to the determined transformation so as to indicate feedback that shows the user why the problem was or was not solved correctly in conjunction with the sequence of user manipulations of the virtual components previously received without intervention and instruction by a teacher, and without language interaction, wherein in the impoverished video environment only essential images are included in the animation, wherein essential images include only those images directly involved in a problem and its solution, and wherein there is no output on the display not involved in a problem'"'"'s solution, and wherein the first, second and third animations rely on display of spatial-temporal reasoning interactions in place of language interactions, wherein the display of the virtual components includes at least one virtual component that is configured as being transformable between a displayable graphical representation and a corresponding displayable language/symbol representation, and wherein upon meeting a criterion related to a category of a particular academic subject area, the transformable virtual component is indicated to be transformed from the displayable graphical representation to the displayable language/symbol representation, wherein the criterion related to the category of the particular academic subject area includes mastery of the academic subject area category by the user while using the displayable graphical representation for the transformable virtual component of the academic subject area category. - View Dependent Claims (42)
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Specification