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Liquid crystal panel for 3D display, driving method and pixel optimization method thereof

  • US 10,304,362 B2
  • Filed: 12/21/2016
  • Issued: 05/28/2019
  • Est. Priority Date: 08/31/2016
  • Status: Active Grant
First Claim
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1. A pixel optimization method of a liquid crystal panel for 3D display,wherein the liquid crystal panel for 3D display comprises a display panel and a Film-type Patterned Retarder film attached to a surface of the display panel,wherein the display panel is provided with orthogonally arranged multi-line, multi-column sub-pixel units;

  • wherein the Film-type Patterned Retarder film is divided into first areas for left-eye picture display and second areas for right-eye picture display, the first areas and the second areas being arranged alternately in a direction parallel to lines of the sub-pixel units, and the first areas and the second areas arranged alternately each covering two lines of sub-pixel units;

    wherein the sub-pixel units present a PenTile arrangement;

    wherein the liquid crystal panel for 3D display is displayed using a driving method of, during display of one frame of picture,sequentially driving the sub-pixel units covered by the first areas and the second areas of the Film-type Patterned Retarder film arranged alternately;

    displaying left-eye pictures using the sub-pixel units covered by the first areas, anddisplaying right-eye pictures using the sub-pixel units covered by the second areas; and

    wherein the pixel optimization method comprises;

    employing Sub-Pixel Rendering algorithm to perform a virtual resolution compensation for received left-eye picture data and right-eye picture data.

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