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Event-based currency

  • US 10,319,187 B2
  • Filed: 05/16/2018
  • Issued: 06/11/2019
  • Est. Priority Date: 04/18/2013
  • Status: Active Grant
First Claim
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1. A system for facilitating event-specific currency to users in an online game, wherein the users are associated with client devices, wherein the users include a first user associated with a first client device, the system comprising:

  • one or more physical processors configured by machine-readable instructions to;

    execute an instance of a game space in which the online game is played, and facilitate interaction of the users with the game space in response to user input received from the users through the client devices during gameplay;

    manage a first virtual currency in the game space, wherein the first virtual currency is exchangeable for in-space benefits;

    manage user accounts of the users, wherein the user accounts include inventories such that a first user account of the first user includes a first inventory, wherein the first inventory includes a first amount of the first virtual currency;

    manage an event in the game space that occurs concurrently with the interaction of the users with the game space, wherein a duration of the event is temporary, wherein the machine-readable instructions are further configured such that;

    during the event, an event-specific virtual currency is managed in the game space, wherein the event-specific virtual currency is exchangeable for in-space benefits during the event, wherein the in-space benefits obtained by the users in exchange for the event-specific virtual currency persist in the game space after the event, andafter the event, the event-specific virtual currency is deactivated such that the event-specific virtual currency is not available to the users, wherein deactivation of the event-specific virtual currency includes transmitting communications over a network to the client devices that cause the client devices to present information to the users that the event-specific virtual currency has been deactivated;

    effectuate, responsive to particular user input received from the first user through the first client device, and during the event, an exchange of a particular amount of event-specific virtual currency for a particular in-space benefit, wherein the first inventory is reduced by the particular amount of event-specific virtual currency, wherein the particular in-space benefit persists in the game space after the event; and

    facilitate particular interaction of the first user in the game space, wherein the particular interaction involves the particular in-space benefit for the first user.

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