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Programmable actuation inputs of an accessory and methods thereof

  • US 10,328,341 B2
  • Filed: 06/12/2018
  • Issued: 06/25/2019
  • Est. Priority Date: 04/21/2014
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • monitoring, by a system comprising a processor, a venue state of a gaming application according to an image analysis of a present video presentation from the gaming application, wherein the venue state is associated with a present game environment in the gaming application, and wherein the gaming application receives an input from a gaming device associated with the system;

    providing, by the system, the venue state to the gaming device, wherein the gaming device associates the venue state with a user profile associated with the gaming application to access a plurality of actuation thresholds for the venue state according to different commands for the venue state;

    detecting, by the system, a first depression range of a button of the gaming device;

    comparing, by the system, the first depression range to a first actuation threshold of the plurality of actuation thresholds, wherein the first actuation threshold is based on the venue state and according to the user profile for the gaming application; and

    asserting, by the system, a first actuation state when the first depression range is greater than or equal to the first actuation threshold.

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