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Game with chance element and strategy component that can be copied

  • US 10,339,762 B2
  • Filed: 04/28/2017
  • Issued: 07/02/2019
  • Est. Priority Date: 08/29/2007
  • Status: Active Grant
First Claim
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1. An apparatus comprising:

  • a computing device; and

    non-transitory medium having stored thereon a plurality of instructions that when executed by the computing device cause the apparatus to;

    receive an indication of a first plurality of decisions made by a first player under a first set of circumstances in a first set of games, in which each decision includes a choice of an action from a respective set of possible actions that each have an effect on a respective outcome of a respective game of the first set of games;

    present first information about (a) a first performance metric of a first set of rules, in which the first performance metric indicates a first level of success achieved from following the first set of rules at a first time, and in which the first set of rules is based on the first plurality of decisions, and (b) a second performance metric of a second set of rules, in which the second performance metric indicates a second level of success from following the second set of rules at the first time; and

    present second information about third and fourth performance metrics to the second player, in which each performance metric of the third and fourth performance metrics indicates a respective level of success achieved from following a respective one of the first set of rules and the second set of rules at a second time;

    offer the second player a choice between having an automated gameplay follow the first set of rules and having the automated gameplay follow the second set of rules.

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