Server device, method for controlling the same, computer-readable recording medium and game system
First Claim
1. A server device that provides a game, in which a plurality of players can participate, and that is connected to terminal devices operated by the players via a communication line, comprising:
- an information storage unit; and
a control unit that accesses the information storage unit to perform processing to display an image of the game at the terminal devices, whereinthe information storage unit is configured to store information on a group fighting event of the game involving at least a first group and a second group,the control unit is configured to perform processing to, in accordance with an instruction from a player who belongs to neither the first group or the second group, display the information on the group fighting event and permit the player who belongs to neither the first group or the second group to watch the group fighting event as a watcher who does not fight, andwhen receiving a participation instruction for the group fighting event currently in progress from the player who belongs to neither the first group or the second group and who is watching the group fighting event, the control unit is configured to let the player who belongs to neither the first group or the second group fight under a certain limitation of behavior in the group fighting event.
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Accused Products
Abstract
A social game capable of informing a player of the attractiveness of a group fighting event is disclosed herein. A server device comprises: an information storage unit that stores information on the game; and a control unit that executes an arithmetic operation relating to the game and performs processing to display an image of the game at the terminal devices. The information storage unit stores, as a part of the information on the game, information on a fighting event, and the control unit performs processing to, in accordance with an instruction from a player, display the information on the fighting event at a terminal device operated by the player.
14 Citations
20 Claims
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1. A server device that provides a game, in which a plurality of players can participate, and that is connected to terminal devices operated by the players via a communication line, comprising:
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an information storage unit; and a control unit that accesses the information storage unit to perform processing to display an image of the game at the terminal devices, wherein the information storage unit is configured to store information on a group fighting event of the game involving at least a first group and a second group, the control unit is configured to perform processing to, in accordance with an instruction from a player who belongs to neither the first group or the second group, display the information on the group fighting event and permit the player who belongs to neither the first group or the second group to watch the group fighting event as a watcher who does not fight, and when receiving a participation instruction for the group fighting event currently in progress from the player who belongs to neither the first group or the second group and who is watching the group fighting event, the control unit is configured to let the player who belongs to neither the first group or the second group fight under a certain limitation of behavior in the group fighting event. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for controlling a server device that provides a game, in which a plurality of players can participate, and that is connected to terminal devices operated by the players via a communication line, the server device comprising an information storage unit, and a control unit that accesses the information storage unit to perform processing to display an image of the game at the terminal devices, the method comprising:
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operating the information storage unit to store information on a group fighting event of the game involving at least a first group and a second group, operating the control unit to perform processing to, in accordance with an instruction from a player who belongs to neither the first group or the second group, display the information on the group fighting event and permit the player who belongs to neither the first group or the second group to watch the group fighting event as a watcher who does not fight, and when receiving a participation instruction for the group fighting event currently in progress from the player who belongs to neither the first group or the second group and who is watching the group fighting event, operating the control unit to let the player who belongs to neither the first group or the second group fight under a certain limitation of behavior in the group fighting event. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19)
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20. A non-transitory recording medium that provides a game, in which a plurality of players can participate, that is connected to terminal devices operated by the players via a communication line, and that can access an information storage unit that stores information on a group fighting event of the game involving at least a first group and a second group, the recording medium having stored thereon a computer program to configure the computer to:
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access the information storage unit to perform processing to display an image of the game at the terminal devices; display, in accordance with an instruction from a player who belongs to neither the first group or the second group, the information on the group fighting event and permit the player who belongs to neither the first group or the second group to watch the group fighting event as a watcher who does not fight, and when receiving a participation instruction for the group fighting event currently in progress from the player who belongs to neither the first group or the second group and who is watching the group fighting event, let the player who belongs to neither the first group or the second group fight under a certain limitation of behavior in the group fighting event.
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Specification