Sedentary virtual reality method and systems
First Claim
Patent Images
1. A device for creating a sedentary virtual-reality system, comprising:
- a display with a plurality of pixels;
a mounting apparatus configured to attach the display to a user'"'"'s head and position the display in front of a user'"'"'s eyes;
a position sensor capable of detecting an angle of use of the display;
a camera capable of capturing live images;
a memory component capable of storing electronic information;
one or more computer processors, communicatively coupled to the display, position sensor, memory component, and camera, and configured to analyze a default angle of the device and a first angle of the device and determine a first viewing mode for using the device;
wherein the first viewing mode is a virtual-reality viewing mode and the one or more processors render one or more horizontally-placed monitors and a completely rendered background behind the one or more horizontally-placed monitors that are displayed on the display when in the virtual-reality viewing mode;
wherein the one or more computer processors, communicatively coupled to the display, position sensor, memory component, and camera, are further configured to analyze a second angle of the device and determine a second viewing mode for using the device;
wherein the second viewing mode is a real-world mode where images, captured by the camera in real time, are displayed on the display.
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Abstract
Method and devices for creating a sedentary virtual-reality system are provided. A user interface is provided that allows for the intuitive navigation of the sedentary virtual-reality system based on the position of the users head. The sedentary virtual-reality system can render a desktop computing environment. The user can switch the virtual-reality system into an augmented reality viewing mode or a real-world viewing mode that allow the user to control and manipulate the rendered sedentary environment. The modes can also change to allow the user greater situational awareness and a longer duration of use.
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Citations
20 Claims
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1. A device for creating a sedentary virtual-reality system, comprising:
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a display with a plurality of pixels; a mounting apparatus configured to attach the display to a user'"'"'s head and position the display in front of a user'"'"'s eyes; a position sensor capable of detecting an angle of use of the display; a camera capable of capturing live images; a memory component capable of storing electronic information; one or more computer processors, communicatively coupled to the display, position sensor, memory component, and camera, and configured to analyze a default angle of the device and a first angle of the device and determine a first viewing mode for using the device; wherein the first viewing mode is a virtual-reality viewing mode and the one or more processors render one or more horizontally-placed monitors and a completely rendered background behind the one or more horizontally-placed monitors that are displayed on the display when in the virtual-reality viewing mode; wherein the one or more computer processors, communicatively coupled to the display, position sensor, memory component, and camera, are further configured to analyze a second angle of the device and determine a second viewing mode for using the device; wherein the second viewing mode is a real-world mode where images, captured by the camera in real time, are displayed on the display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A device for creating a sedentary virtual-reality system, comprising:
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a display with a plurality of pixels; a position sensor capable of detecting an angle of use of the display; a camera capable of capturing live images; a memory component capable of storing electronic information; a networking interface capable of wirelessly communicating with other devices; one or more computer processors, communicatively coupled to the display, position sensor, cameras, memory component, and networking interface; wherein the display, position sensor, camera, memory component, networking interface, and one or more computer processors are contained within a mobile device; a mounting apparatus configured to hold the mobile device position display in front of a user'"'"'s eyes; wherein, the one or more computer processors are configured to receive information comprising an angle of use of the display from the position sensor, analyze the angle of use of the display, and determine if the angle of use of the display is between a first angle range or second angle range; wherein the first angle range corresponds to a first viewing mode and the one or more processors render one or more monitors that are displayed on the display when in the first viewing mode; and wherein the second angle range corresponds to a second viewing mode and the one or more processors render one or more images, comprising images captured by the camera, that are displayed on the display in the second viewing mode. - View Dependent Claims (13, 14, 15)
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16. A device for creating a sedentary augmented-reality system, comprising:
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a display with a plurality of pixels; a mounting apparatus configured to attach the display to a user'"'"'s head and position the display in front of a user'"'"'s eyes; a position sensor capable of detecting an angle of use of the display; a camera capable of capturing live images; a memory component capable of storing electronic information; one or more computer processors, communicatively coupled to the display, position sensor, memory component, and camera, and configured to analyze a first angle of the device and determine a first viewing mode for using the device; wherein the first viewing mode is an augmented-reality viewing mode and the one or more processors render a composite image, comprised of rendered images and images captured by the camera in real-time, that are then displayed on the display when in the augmented-reality viewing mode; and the one or more computer processors, communicatively coupled to the display, position sensor, memory component, and camera, are further configured to analyze a second angle of the device and determine a second viewing mode for using the device; wherein the second viewing mode is a real-world mode where images, captured by the camera in real time are displayed on the display. - View Dependent Claims (17, 18, 19, 20)
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Specification