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System and method for creating physical objects used with videogames

  • US 10,349,250 B2
  • Filed: 09/23/2015
  • Issued: 07/09/2019
  • Est. Priority Date: 09/23/2015
  • Status: Active Grant
First Claim
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1. A method for creating and using a physical representation of a videogame character, comprising:

  • receiving information relating to a videogame character, the information including selections of physical attributes of different parts of the videogame character, ornamentation of the videogame character, and character capabilities of the videogame character from a game device;

    substantiating the videogame character in a physical object in the form of a three-dimensional toy;

    storing information relating to the videogame character in a machine readable/writeable storage component of the physical object;

    andproviding for videogame play which includes reading the information relating to the videogame character from the machine readable/writeable storage component of the physical object, using the information relating to the videogame character to present the videogame character in the videogame, and providing game player control of the videogame character in the videogame.

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