Device and process for providing mobile gamification
First Claim
1. A wireless device configured to provide mobile gamification services, the wireless device comprising:
- a transceiver configured to transmit data and receive data via a wireless network provided by a wireless service provider;
a processor configured to control the transceiver and execute an application;
the application configured to remotely connect utilizing the transceiver to a subscriber profile repository server via the wireless network;
the application is further configured to at least one of the following;
download a game from the subscriber profile repository server to the wireless device to execute the game locally on the wireless device and execute the game remotely via the subscriber profile repository server;
the application further configured to receive a request to select and redeem game rewards associated with wireless services provided by the wireless service provider;
a display to display the game and the game rewards; and
a computer readable medium configured to store the application and user preferences associated with the game,wherein the application and the transceiver are further configured to receive a message with a link to the subscriber profile repository server with the game and to display the message on the display of the wireless device; and
wherein the message is sent in response to a Short Message Service (SMS) Campaign Management database in coordination with the subscriber profile repository server.
1 Assignment
0 Petitions
Accused Products
Abstract
A wireless device to provide mobile gamification services includes a transceiver configured to transmit data, an application to remotely connect via a network to a mobile website, to download a game from the mobile website to the wireless device, to execute the game locally on the wireless device, to execute the game via the mobile website, to redeem game rewards associated with wireless services, and to select the game rewards associated with the wireless services, a processor to control the transceiver and execute the application, a display to display the game and the game rewards, and a computer readable medium to store the application and user preferences associated with the game and with the wireless services.
10 Citations
32 Claims
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1. A wireless device configured to provide mobile gamification services, the wireless device comprising:
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a transceiver configured to transmit data and receive data via a wireless network provided by a wireless service provider; a processor configured to control the transceiver and execute an application; the application configured to remotely connect utilizing the transceiver to a subscriber profile repository server via the wireless network; the application is further configured to at least one of the following;
download a game from the subscriber profile repository server to the wireless device to execute the game locally on the wireless device and execute the game remotely via the subscriber profile repository server;the application further configured to receive a request to select and redeem game rewards associated with wireless services provided by the wireless service provider; a display to display the game and the game rewards; and a computer readable medium configured to store the application and user preferences associated with the game, wherein the application and the transceiver are further configured to receive a message with a link to the subscriber profile repository server with the game and to display the message on the display of the wireless device; and wherein the message is sent in response to a Short Message Service (SMS) Campaign Management database in coordination with the subscriber profile repository server. - View Dependent Claims (2, 3, 4, 5, 6, 7, 18, 21, 24, 27, 30)
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8. A process to provide mobile gamification services with a wireless device, the process comprising:
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transmitting data and receiving data with a transceiver via a wireless network provided by a wireless service provider; controlling the transceiver and executing an application with a processor; remotely connecting utilizing the transceiver to a subscriber profile repository server via the wireless network; receiving a message with a link to the subscriber profile repository server with the application and the transceiver and displaying the message on the display of the wireless device, wherein the message is sent in response to a Short Message Service (SMS) Campaign Management database in coordination with the subscriber profile repository server; executing the application to at least one of the following;
download a game from the subscriber profile repository server to the wireless device to execute the game locally on the wireless device and execute the game remotely via the subscriber profile repository server;receiving a request to select and redeem game rewards associated with wireless services provided by the wireless service provider based on an interaction with the application; displaying the game and the game rewards with a display; and storing the application and user preferences associated with the game in a computer readable medium. - View Dependent Claims (9, 10, 11, 12, 13, 14, 19, 22, 25, 28, 31)
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15. A system configured to provide mobile gamification services on a wireless device, the system comprising:
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a server configured to transmit data to the wireless device and receive data from the wireless device via a wireless network provided by a wireless service provider; the server further configured to remotely connect the wireless device to a subscriber profile repository server via the wireless network; the server further configured to at least execute a game remotely via the subscriber profile repository server; the server further configured to provide game rewards for display on a display of the wireless device; the server further configured to receive a request to select and redeem game rewards associated with wireless services provided by the wireless service provider based on the game; and the server further configured to store user preferences associated with the game and with the wireless services in a computer readable medium, wherein the server is further configured to generate and send a message with a link to the wireless device with the game from a Short Message Service (SMS) Campaign Management database in coordination with the subscriber profile repository server in order to display the message on the display of the wireless device. - View Dependent Claims (16, 17, 20, 23, 26, 29, 32)
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Specification