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Four-card poker with variable wager over a network

  • US 10,357,706 B2
  • Filed: 02/17/2018
  • Issued: 07/23/2019
  • Est. Priority Date: 05/20/2002
  • Status: Expired due to Fees
First Claim
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1. A method of operating a gaming system over a network, comprising:

  • providing a server of a gaming system;

    providing, by the server, a client for execution on a user device connected to the network and associated with a player, the user device being remote from the server; and

    operating the gaming system in a round of the method according to a set of rules applied in an ordered combination of steps,the set of rules comprising rules of;

    the player must wager to participate in the round;

    play of the round is head-to-head poker with a player hand of cards competing against a dealer hand of cards, the player hand of cards associated with the player, the dealer hand of cards associated with a dealer;

    the player is provided more cards than are needed to form the player hand;

    the dealer is provided more cards than are needed to form the dealer hand; and

    an amount of an in-round wager is variable, not being preset before administration of the round; and

    the ordered combination of steps comprising;

    applying the rule that the player must wager to participate in the round, comprising the client receiving, from the user device and communicating to the server;

    at least one credit for an Ante, in a form of at least one virtual gaming chip in a designated ante wager area on a virtual play surface of a virtual play table, to enter the player to participate in a wagering game, andat least one other credit, in a form of at least another virtual gaming chip in a designated bonus wager area on the virtual play surface of the virtual play table, to enter the player to participate in a Bonus event;

    applying the rule that the player is provided more cards than are needed to form the player hand and applying the rule that the dealer is provided more cards than are needed to form the dealer hand, comprising;

    the server determining a set of five player cards and a set of six dealer cards, each of the set of five player cards and the set of six dealer cards randomly selected by the server from a set of playing cards;

    the server communicating to the user device the set of five player cards for display on the user device in a player card receiving area on the virtual play surface of the virtual play table;

    the server receiving, from the client, an indication of a four-card player hand formed from the five player cards, the four-card player hand providing the player hand of cards associated with the player; and

    the server determining a four-card dealer hand from the set of six dealer cards, the four-card dealer hand providing the dealer hand of cards associated with the dealer;

    applying the rule that the amount of the in-round wager is variable, comprising the server receiving, from the client, a game play election selected, by the player at the user device, from;

    a fold election anda Play event election of;





    the Ante, as the in-round wager, for the four-card player hand exceeded by a predetermined threshold ranking, and 



    to 3×

    the Ante, as the in-round wager, for the four-card player hand at least equaling the predetermined threshold ranking; and

    applying the rule that play of the round is head-to-head poker with the player hand of cards competing against the dealer hand of cards, comprising, after the server receives the game play election, the server resolving any of the Ante, the Bonus event, and the Play event not already resolved comprising;

    for the Ante and the Play event, the server comparing the four-card player hand to the four-card dealer hand; and

    for the Bonus event, the server applying a bonus threshold and a bonus pay table to the four-card player hand.

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