Pressure sensing to identify fitness and comfort of virtual reality headset
First Claim
Patent Images
1. A device, comprising:
- at least one computer memory that is not a transitory signal and that comprises instructions executable by at least one processor to;
receive a signal from at least one sensor;
compare the signal from the sensor to a reference;
based on the comparison of the signal from the sensor to the reference, output a first signal representing whether a virtual reality (VR) or augmented reality (AR) headset is being worn; and
based at least in part on the first signal, output feedback keyed to content of a computer simulation being played by a wearer of the headset such that first feedback is output based on the first signal for first content of the computer simulation and second feedback is output based on the first signal for second content of the computer simulation; and
alert the wearer of the headset to adjust the headset based at least in part on the second content.
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Abstract
A sensor generates signals representing whether a computer game headset is being worn properly so that the wearer may be advised. The sensor may be a pressure sensor or motion sensor or stretch sensor on the headset, or it may be a camera that images the wearer and uses image recognition to determine if the headset is on correctly.
44 Citations
20 Claims
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1. A device, comprising:
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at least one computer memory that is not a transitory signal and that comprises instructions executable by at least one processor to; receive a signal from at least one sensor; compare the signal from the sensor to a reference; based on the comparison of the signal from the sensor to the reference, output a first signal representing whether a virtual reality (VR) or augmented reality (AR) headset is being worn; and based at least in part on the first signal, output feedback keyed to content of a computer simulation being played by a wearer of the headset such that first feedback is output based on the first signal for first content of the computer simulation and second feedback is output based on the first signal for second content of the computer simulation; and alert the wearer of the headset to adjust the headset based at least in part on the second content. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method, comprising:
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receiving respective first and second signals from at least first and second sensors on a virtual reality (VR) or augmented reality (AR) headset communicating computer content to a person indicating whether the headset is being worn by the person; responsive to receiving the first and second signals, determining whether the headset is being worn by the person; outputting a third signal representing whether the headset is being worn based on comparison of the first and second signals to at least one reference; based at least in part on the third signal, output a feedback keyed to content of a computer simulation being played by the Person such that first feedback is output based on the third signal for first content of the computer simulation and second feedback is output based on the third signal for second content of the computer simulation; and alerting the person wearing the headset to adjust the headset based at least in part on the second content. - View Dependent Claims (11, 12)
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13. An assembly, comprising:
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a virtual reality (VR) or augmented reality (AR) headset wearable by a person; at least one processor; and at least one storage with instructions executable by the processor to; receive a signal from at least one sensor; compare the signal from the sensor to a reference; based on the comparison of the signal from the sensor to the reference, output a first signal representing whether the headset is being worn; based at least in part on the first signal, output feedback keyed to content of a computer simulation being played by a wearer of the headset such that first feedback is output based on the first signal for first content of the computer simulation and second feedback is output based on the first signal for second content of the computer simulation; and generate an alert to the wearer of the headset to adjust the headset based at least in part on the second content. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification