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Systems and methods for simulating sounds of a virtual object using procedural audio

  • US 10,359,858 B2
  • Filed: 09/07/2016
  • Issued: 07/23/2019
  • Est. Priority Date: 09/07/2016
  • Status: Active Grant
First Claim
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1. A system for simulating sounds of a virtual object, the system comprising:

  • a storage medium storing a repository of sounds, the repository of sounds including a first sound and a second sound;

    a handle;

    a sensor carried by the handle, the sensor configured to generate motion and/or orientation output signals conveying motion and/or orientation information of the handle, the motion and/or orientation information of the handle specifying one or more of a yaw of the handle, a pitch of the handle, and/or a roll of the handle;

    a speaker;

    a display configured to display an overlay image, the overlay image depicting the virtual object, the overlay image being displayed such that the virtual object has a visual appearance of being attached to the handle during changes in the yaw of the handle, the pitch of the handle, and/or the roll of the handle; and

    one or more physical processors configured by machine readable instructions to;

    determine a position and/or an orientation for the virtual object based on the motion and/or orientation output signals, wherein the position and/or the orientation for the virtual object includes a yaw of the virtual object, a pitch of the virtual object, and/or a roll of the virtual object;

    determine changes in the position and/or the orientation for the virtual object based on the motion and/or orientation output signals, wherein the changes in the position and/or the orientation for the virtual object include one or more of a change in the yaw of the virtual object, a change in the pitch of the virtual object, and/or a change in the roll of the virtual object;

    determine audio output to simulate the sounds of the virtual object based on the changes in the position and/or the orientation for the virtual object, wherein the audio output to simulate the sounds of the virtual object includes a first modulation of the first sound and/or a second modulation of the second sound; and

    effectuate operation of the speaker to provide the audio output to simulate the sounds of the virtual object.

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