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Techniques for providing dynamic multi-layer rendering in graphics processing

  • US 10,360,704 B2
  • Filed: 08/11/2017
  • Issued: 07/23/2019
  • Est. Priority Date: 08/11/2017
  • Status: Active Grant
First Claim
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1. A method for rendering graphics in a computing device, comprising:

  • detecting a processing over-budget condition related to rendering a frame;

    determining, based on a first profile that maps values of an over-budget parameter to first modification values for a rendering parameter specific to a layer, a first modification value for the rendering parameter for rendering the layer based on the over-budget condition, wherein the layer is one of multiple layers to render for the frame;

    determining, based on second profile that maps values of the over-budget parameter to second modification values for a second rendering parameter specific to a second layer, a second modification value for the second rendering parameter for rendering the second layer based on the over-budget condition, wherein the second layer is another one of the multiple layers to render for the frame, and wherein determining the second modification value is performed independently of the determining the first modification value;

    modifying, based on detecting the processing over-budget condition, a value of the rendering parameter based on the first modification value;

    modifying, based on detecting the processing over-budget condition, a value of the second rendering parameter based on the second modification value;

    rendering the layer based at least in part on modifying the value of the rendering parameter; and

    rendering the second layer based at least in part on modifying the second value of the second rendering parameter.

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