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Virtual cinema and implementation method thereof

  • US 10,362,283 B2
  • Filed: 07/15/2016
  • Issued: 07/23/2019
  • Est. Priority Date: 12/31/2015
  • Status: Active Grant
First Claim
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1. An implementation method of a virtual cinema, the implementation method applicable to a virtual reality device, the implementation method comprising:

  • arranging a virtual screen with a Unity3D technique;

    providing a projector on the virtual screen and setting a direction of the projector to project around the virtual screen, via a projector component provided by Unity3D;

    playing video content on the virtual screen;

    obtaining data of each frame of image of the video content in real time when the video content is playing on the virtual screen;

    obtaining ambient light data corresponding to the obtained data of each frame of image in real time;

    applying the obtained ambient light data to the projector; and

    projecting, via the projector, ambient light that varies with the video content around the virtual screen.

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