Methods for controller pairing with assigned differentiating color/player
First Claim
1. A method of pairing controllers to a base computing device comprising:
- establishing communication between a first and second controller and the base computing device, the communication identifying each of the first and second controllers as active;
receiving a pairing initiation signal, at the base computing device, from each of the first and second controllers, the pairing initiation signal from each of the first and second controllers being generated respectively in response to physical contact between the first and second controllers, the physical contact being a tap between the first and second controllers and the tap is detected respectively by an accelerometer of each of the first and second controllers;
determining, at the base computing device, that the pairing initiation signal from each of the first and second controllers correlate in time to each other and responsively setting the first and second controllers as paired to a first player; and
transmitting, from the base computing device, instructions to one of the first or second controllers to cause a light of the first controller to illuminate in a first color and a light of the second controller to illuminate in the first color.
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Abstract
Methods and systems of pairing controllers for game play are presented. In one example, a method of pairing controllers to a base computing device for playing a game executed on the base computing device is provided. The method includes receiving a pairing request from one of a first or a second controller. The pair request is generated in response physical contact between the first and second controllers. The method assigns the first and second controllers as a first pairing for a first player and assigns the first pairing to a first color. The method includes transmitting the first color to the first or second controllers, such that at least one of the first and second controllers for the first pairing is configured to illuminate in the first color. Additional pairs of controllers will be assigned a different color, so that each player has a differentiated color on their respective controller.
6 Citations
20 Claims
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1. A method of pairing controllers to a base computing device comprising:
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establishing communication between a first and second controller and the base computing device, the communication identifying each of the first and second controllers as active; receiving a pairing initiation signal, at the base computing device, from each of the first and second controllers, the pairing initiation signal from each of the first and second controllers being generated respectively in response to physical contact between the first and second controllers, the physical contact being a tap between the first and second controllers and the tap is detected respectively by an accelerometer of each of the first and second controllers; determining, at the base computing device, that the pairing initiation signal from each of the first and second controllers correlate in time to each other and responsively setting the first and second controllers as paired to a first player; and transmitting, from the base computing device, instructions to one of the first or second controllers to cause a light of the first controller to illuminate in a first color and a light of the second controller to illuminate in the first color. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A base computing device configured for pairing controllers, comprising:
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wireless communication logic of the base computing device for establishing communication between a first and second controller, the communication identifying each of the first and second controllers as active; the base computing device is configured for detecting a pairing initiation signal, from each of the first and second controllers, the pairing initiation signal from each of the first and second controllers being generated in response to physical contact between the first and second controllers, the physical contact being a tap between the first and second controllers and the tap is detected respectively by an accelerometer of each of the first and second controllers; and the base computing device is further configured to determine that the pairing signal from each of the first and second controllers correlate in time to each other and responsively transmit settings to at least one of the first and second controllers to pair them to a first player and responsively transmit instructions to one of the first or second controllers to cause a light of the first controller to illuminate in a first color and a light of the second controller to illuminate in the first color to indicate said pairing to said first player. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A computer readable medium having non-transitory program instructions for pairing controllers to a base computing device comprising:
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program instructions for establishing communication between a first and second controller and the base computing device, the communication identifying each of the first and second controllers as active; program instructions for detecting a pairing initiation signal, at the base computing device, from each of the first and second controllers, the pairing initiation signal from each of the first and second controllers being generated respectively in response to physical contact between the first and second controllers, the physical contact being a tap between the first and second controllers and the tap is detected respectively by an accelerometer of each of the first and second controllers; program instructions for determining, at the base computing device, that the pairing initiation signal from each of the first and second controllers correlate in time to each other and responsively setting the first and second controllers as paired to a first player. - View Dependent Claims (17, 18, 19, 20)
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Specification