×

Systems and methods for determining game level attributes based on player skill level prior to game play in the level

  • US 10,363,487 B2
  • Filed: 05/12/2017
  • Issued: 07/30/2019
  • Est. Priority Date: 09/10/2014
  • Status: Active Grant
First Claim
Patent Images

1. A computer-implemented method, comprising:

  • calculating, via at least one hardware processor, a player skill level for a player based at least on a plurality of game moves in a first game level completed by the player;

    prior to detecting game play of the player in a second game level that allows a finite number of second level game moves, modifying, based on the player skill level, a first attribute of the second game level, the first attribute comprising a rate of appearance of a particular type of virtual object;

    detecting game play of the player in the second game level;

    while the player has played an amount of game moves less than the finite number of allowed second level game moves;

    identifying a difference between a current rate of progression of the player through the second game level and a reference rate of progression for the second game level; and

    due to the difference, causing display during game play of the player in the second game level of at least one of a number of instances of the particular type of virtual object according to the rate of appearance.

View all claims
  • 5 Assignments
Timeline View
Assignment View
    ×
    ×