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Coloring of three-dimensional printed objects

  • US 10,363,729 B2
  • Filed: 01/26/2015
  • Issued: 07/30/2019
  • Est. Priority Date: 01/26/2014
  • Status: Active Grant
First Claim
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1. A method of printing a three-dimensional (3D) color object using materials having at least some transparency, layer-by-layer, the method comprising:

  • obtaining a 3D CAD file defining a 3D geometry and a color texture for said color object;

    dividing said 3D geometry into a core and a color shell;

    dividing said color shell into volumetric regions;

    based on a look up table (LUT), assigning each of said regions with an arrangement of voxels in a color stack that results in an optimal reproduction of the requested color;

    based on said 3D geometry, determining conflicting instances in which the color stack of one region interferes with a color stack of another region;

    in case of conflict between color stacks, applying a colorcorrection; and

    printing said 3D color object.

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