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System and method for providing secondary gaming

  • US 10,369,478 B2
  • Filed: 11/09/2017
  • Issued: 08/06/2019
  • Est. Priority Date: 03/01/2010
  • Status: Active Grant
First Claim
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1. A computer-implemented method of providing a secondary fantasy sports game to supplement a primary fantasy sports game of a fantasy sports league, the fantasy sports league including a first participant, a second participant, and a plurality of fantasy players corresponding to real-life players of a sports game, the method comprising:

  • establishing an electronic communications connection between a network server and an account server holding an account for each of the first and second participants;

    providing a graphical user interface (GUI) on a client device, the GUI configured for entering on the network server parameters for the secondary fantasy sports game;

    receiving, on the network server, from the client device, parameters defining the secondary fantasy sports game, wherein the parameters comprise;

    a selection of at least one player assigned to the first participant and at least one player assigned to the second participant,wherein the selection of players assigned to each participant is not limited by players assigned to each participant in the primary fantasy sports game in the fantasy league; and

    a value of consideration placed between the first and second participants for the secondary game;

    establishing access to an electronic data feed of real-life sports data to the network server, the data feed providing a value of a statistic related to each player of the selection of players;

    determining, by using a processor of the network server for evaluating the received value of the statistic for each of the one or more players, a winner and a loser of the secondary game from the among the first and second participants, based on a comparison of the value of the statistic received from the electronic data feed, wherein determining the winner and loser of the secondary fantasy sports game is independent of the primary fantasy sports game;

    generating an electronic alert for transmission to the client device, the electronic alert indicating the determined winner and loser; and

    automatically reconciling the value of consideration by electronically communicating with the account server to electronically transfer the value of consideration between the determined loser and the determined winner.

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