Classification of activity derived from multiple locations
First Claim
1. A method of analyzing a sporting activity comprising:
- receiving location data associated with a first player, a second player, and a game object, wherein the location data is derived from one or more sensor devices;
detecting, by a computer comprising one or more processors, a game event associated with the first player;
determining, in view of the received location data, a plurality of relative locations of the first player at a time prior to the game event, wherein the plurality of relative locations comprise a relative location in relation to the second player and a relative location in relation to a playing area; and
classifying, by the computer comprising the one or more processors, the game event based on the plurality of relative locations of the first player at the time prior to the game event.
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Accused Products
Abstract
The invention provides a method of analyzing a sporting activity comprising receiving location data associated with a first player, a second player, and a game object; detecting, by a processing device, a game event associated with the first player; determining, in view of the received location data, a plurality of relative locations of the first player at a time prior to the game event, wherein the plurality of relative locations comprise a relative location in relation to the second player and a relative location in relation to a playing area; and classifying the game event based on the plurality of relative locations of the first player at the time prior to the game event.
36 Citations
29 Claims
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1. A method of analyzing a sporting activity comprising:
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receiving location data associated with a first player, a second player, and a game object, wherein the location data is derived from one or more sensor devices; detecting, by a computer comprising one or more processors, a game event associated with the first player; determining, in view of the received location data, a plurality of relative locations of the first player at a time prior to the game event, wherein the plurality of relative locations comprise a relative location in relation to the second player and a relative location in relation to a playing area; and classifying, by the computer comprising the one or more processors, the game event based on the plurality of relative locations of the first player at the time prior to the game event. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A non-transitory machine-readable storage medium comprising instructions that cause a computer comprising one or more processors to:
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receive location data associated with a first player, a second player, and a game object, wherein the location data is derived from one or more sensor devices; detect a game event associated with the first player; determine, in view of the received location data, a plurality of relative locations of the first player at a time prior to the game event, wherein the plurality of relative locations comprise a relative location in relation to the second player and a relative location in relation to a playing area; and classify the game event based on the plurality of relative locations of the first player at the time prior to the game event. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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29. A computer system comprising:
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a memory; and one or more processors communicably coupled to the memory, the one or more processors to; receive location data associated with a first player, a second player, and a game object, wherein the location data is derived from one or more sensor devices; detect, by the one or more processors, a game event associated with the first player; determine, in view of the received location data, a plurality of relative locations of the first player at a time prior to the game event, wherein the plurality of relative locations comprise a relative location in relation to the second player and a relative location in relation to a playing area; and classify the game event based on the plurality of relative locations of the first player at the time prior to the game event.
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Specification