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Method for implementing a computer game

  • US 10,376,779 B2
  • Filed: 04/05/2018
  • Issued: 08/13/2019
  • Est. Priority Date: 09/17/2012
  • Status: Active Grant
First Claim
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1. A computer implemented method for controlling access to a computer game implemented in a device including a processor, a memory, a user interface, the method comprising executing on the processor the steps of:

  • controlling the display to display a game area having a plurality of game objects on the display, the game having at least one of a time limitation and a move limitation,wherein the games ends if at least one of;

    an amount of time elapsed during play of the game reaches the time limitation; and

    a number of moves made during play of the reaches the move limitation;

    determining that at least one of;

    an amount of time elapsed during play of the game has reached a predefined time value; and

    a number of moves made during play of the game has reached a predefined move value;

    in response to the determination, controlling the display to show a message; and

    in response to user input associated with the message received via said user interface, extending at least one of the move limitation and the time limitation.

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