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Methods and devices for rendering interactions between virtual and physical objects on a substantially transparent display

  • US 10,379,346 B2
  • Filed: 09/25/2017
  • Issued: 08/13/2019
  • Est. Priority Date: 10/05/2011
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • displaying a user-interface on a display of a mobile computing device, wherein the user-interface comprises a view region via which virtual objects and real-world objects are viewable;

    displaying a virtual object in the view region, wherein the virtual object is displayed at a focal length from the display along a first line of sight;

    determining a physical distance, along the first line of sight, between the display and a physical object;

    determining that the focal length is substantially equal to the physical distance to the physical object, such that the virtual object and the physical object appear substantially co-located, in the view region; and

    responsive to the determination that the focal length is substantially equal to the physical distance, initiating a collision action between the virtual object and the physical object, wherein the collision action comprises a graphical modification of the virtual object, and wherein the graphical modification of the virtual object comprises the mobile computing device causing the virtual object to move away from the physical object.

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