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Projectile object rendering for a virtual reality spectator

  • US 10,380,798 B2
  • Filed: 09/29/2017
  • Issued: 08/13/2019
  • Est. Priority Date: 09/29/2017
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • receiving at least one video feed from at least one camera disposed in a venue;

    processing the at least one video feed to generate a video stream that provides a view of the venue;

    transmitting the video stream over a network to a client device, for rendering to a head-mounted display;

    wherein processing the at least one video feed includes,analyzing the at least one video feed to identify a projectile object that is launched in the venue,responsive to identifying the projectile object and identifying a virtual location of a user of the head-mounted display in the venue, then replacing the projectile object in the video stream with a virtual object, using the identified virtual location of the user to adjust a path of travel of the virtual object toward the virtual location of the user of the head-mounted display in the venue, and animating the virtual object in the video stream so as to exhibit the path of travel to be towards the user of the head-mounted display as the video stream is rendered to the head-mounted display.

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