System and method for tracking a passive wand and actuating an effect based on a detected wand path
First Claim
1. A system comprising:
- a source of electromagnetic radiation configured to continuously emit electromagnetic radiation into an active playing area;
a sensing device configured to receive the electromagnetic radiation after being reflected from a retro-reflective material of an article positioned in the active playing area and configured to generate data based on receiving reflected electromagnetic radiation from a series of article positions; and
a controller configured to process the data generated by the sensing device to determine whether the series of article positions correlate to a stored gesture and output a control signal to actuate an effect when the series of article positions correlate to the stored gesture, wherein the controller is configured to pre-process the data to remove interference received by the sensing device when the active playing area is in broad daylight.
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Abstract
A system in accordance with present embodiments includes a source of electromagnetic radiation that operates to emit electromagnetic radiation into an active playing area. The system also includes a sensing device that operates to receive the electromagnetic radiation after being reflected from a retro-reflective material of an article positioned in the active playing area and operable to generate data based on receiving reflected electromagnetic radiation from a series of article positions. Further, the system includes a controller that operates to process the data generated by the sensing device to determine whether the series of article positions correlate to a stored gesture and output a control signal to actuate an effect when the series of article positions correlate to the stored gesture.
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Citations
20 Claims
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1. A system comprising:
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a source of electromagnetic radiation configured to continuously emit electromagnetic radiation into an active playing area; a sensing device configured to receive the electromagnetic radiation after being reflected from a retro-reflective material of an article positioned in the active playing area and configured to generate data based on receiving reflected electromagnetic radiation from a series of article positions; and a controller configured to process the data generated by the sensing device to determine whether the series of article positions correlate to a stored gesture and output a control signal to actuate an effect when the series of article positions correlate to the stored gesture, wherein the controller is configured to pre-process the data to remove interference received by the sensing device when the active playing area is in broad daylight. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A system, comprising:
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an electromagnetic radiation emitter configured to continuously emit electromagnetic radiation into an active playing area; a sensing device configured to receive the electromagnetic radiation after being reflected from a retro-reflective material of an article positioned in the active playing area and configured to generate data based on receiving reflected electromagnetic radiation from a series of article positions; a controller; a processing engine of the controller; a feature extraction module of the processing engine configured to extract relevant data from the data generated by the sensing device; and a gesture recognition module of the processing engine configured to analyze the relevant data to determine whether the series of article positions correspond to a known gesture. - View Dependent Claims (15)
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16. A system for an attraction within an amusement park for entertaining and immersing one or more guests with a magically themed experience, the system comprising:
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a source of electromagnetic radiation configured to flood an active playing area with electromagnetic radiation; an interactive article positioned in the active playing area and comprising a retro-reflective material, wherein the interactive article is consistent with the magically themed experience; a sensing device configured to receive the electromagnetic radiation after being reflected from the retro-reflective material of the interactive article positioned in the active playing area and configured to generate data based on receiving reflected electromagnetic radiation from a series of article positions; and a controller configured to process the data generated by the sensing device to determine whether the series of article positions correlate to a stored gesture and output a control signal to actuate an effect when the series of article positions correlate to the stored gesture, wherein the effect provides a sense of wonderment to the one or more guests by creating an illusion of magic to enhance an enjoyment of the one or more guests. - View Dependent Claims (17, 18, 19, 20)
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Specification