Facilitating user progression in a virtual space based on user purchases of virtual currency
First Claim
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1. A system configured to facilitate user progression in a virtual space based on user purchases of virtual currency, the system comprising:
- one or more processors configured by machine-readable instructions to execute an instance of the virtual space in which an online game takes place, to implement the instance of the virtual space by receiving and executing commands in the instance of the virtual space to facilitate user participation in the online game, and to facilitate presentation of the virtual space on client computing platforms;
manage user accounts associated with individual users, the user accounts indicating, for individual users, a level in a first ability, the user accounts including a first user account associated with a first user that indicates a level of the first user in the first ability;
facilitate transactions by users in which the users purchase virtual currency with real money value;
present offers of virtual items for sale to the users in exchange for virtual currency purchased by the users, the offers being presented to the users on client computing platforms associated with the users; and
responsive to purchases of virtual currency, increment levels of the users in the first ability and provide the virtual currency purchased to the users based on the purchases of the virtual currency, without requiring separate benefit purchases, such that responsive to the first user purchasing a first amount of virtual currency, the first user receives the first amount of virtual currency and the level of the first user in the first ability is incremented, wherein the increment in the level of the first ability is in proportion to the first amount of virtual currency purchased by the first user.
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Abstract
A system and method for facilitating user progression in a virtual space based user purchases of virtual currency are disclosed. The facilitated user progression may include user progression a virtual space ability or abilities based on purchases of the virtual currency with real world money. Such user progression in those abilities may be distinct and separate from user progressions in other virtual space abilities based on gameplays by the users.
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Citations
18 Claims
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1. A system configured to facilitate user progression in a virtual space based on user purchases of virtual currency, the system comprising:
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one or more processors configured by machine-readable instructions to execute an instance of the virtual space in which an online game takes place, to implement the instance of the virtual space by receiving and executing commands in the instance of the virtual space to facilitate user participation in the online game, and to facilitate presentation of the virtual space on client computing platforms; manage user accounts associated with individual users, the user accounts indicating, for individual users, a level in a first ability, the user accounts including a first user account associated with a first user that indicates a level of the first user in the first ability; facilitate transactions by users in which the users purchase virtual currency with real money value; present offers of virtual items for sale to the users in exchange for virtual currency purchased by the users, the offers being presented to the users on client computing platforms associated with the users; and responsive to purchases of virtual currency, increment levels of the users in the first ability and provide the virtual currency purchased to the users based on the purchases of the virtual currency, without requiring separate benefit purchases, such that responsive to the first user purchasing a first amount of virtual currency, the first user receives the first amount of virtual currency and the level of the first user in the first ability is incremented, wherein the increment in the level of the first ability is in proportion to the first amount of virtual currency purchased by the first user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method for facilitating user progression in a virtual space based on user purchases of virtual currency, the method being implemented in one or more physical processors configured by machine-readable instructions, the method comprising:
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executing an instance of the virtual space in which an online game takes place, implementing the instance of the virtual space by receiving and executing commands in the instance of the virtual space to facilitate user participation in the online game, and facilitating presentation of the virtual space on client computing platforms; managing user accounts associated with individual users, the user accounts indicating, for individual users, a level in a first ability, the user accounts including a first user account associated with a first user that indicates a level of the first user in the first ability; presenting offers of virtual items for sale to users in exchange for virtual currency purchased by the users, the offers being presented to the users through client computing platforms associated with the users; facilitating transactions by the users in which the users purchase virtual currency with real money value; and responsive to purchases of virtual currency, incrementing levels of the users in the first ability and provide the virtual currency purchased to the users based on the purchases of the virtual currency, without requiring separate benefit purchases, such that responsive to the first user purchasing a first amount of virtual currency, providing the first amount of virtual currency to the first user and incrementing the level of the first user in the first ability, wherein the increment in the level of the first ability is in proportion to the first amount of virtual currency purchased by the first user. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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Specification