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System and methods for exemplary problem solving, thinking and learning using an exemplary archetype process and enhanced hybrid forms

  • US 10,395,173 B1
  • Filed: 03/18/2014
  • Issued: 08/27/2019
  • Est. Priority Date: 11/11/2002
  • Status: Active Grant
First Claim
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1. A method to support learning, problem solving, understanding, or immersion approaches, to take advantage of additional perception capabilities, said method comprising:

  • a method performed by a system using at least one processor, said method comprising activities comprising;

    receiving at least one input;

    providing a hybrid experience comprising a set of actions to capacitate exploration or development, or both, of a multipart constructed composition related to at least one problem or topic;

    said experience accomplished by providing a set of areas or stations, or both, arranged in spatial or temporal relation, or both, to one another;

    said arrangement according to a defined set of phases or activities for the exploration or development, or said arrangement according to parts or phases or path of said composition, or said arrangement according to both;

    said areas or stations or both comprising interaction or presentation elements or both;

    said composition, interaction element, and presentation element comprising an electronic item, digital item, electrical item, physical item, mechanical item, interface item, displayed item, projected item, output, stored item, system control, input receiver, item to cause an output to an interface or device, or a combination thereof;

    said hybrid experience provisioning comprising at least one electronic or digital or electrical component and at least one physical or mechanical component, or a combination thereof;

    in response to said input, providing or changing, or both, at least one interaction element or presentation element or related content item, or a combination thereof, comprising at least one additional or changed item, or both, comprising display, output, item to cause an output to an interface or device, projection, storage, interaction, interaction element, presentation element, movement, location, mechanical element, or physical element, or a combination thereof.

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