Immersive environment correction display and method
First Claim
1. An information handling system (IHS) comprising:
- a display comprising one or more gaze detection sensors;
a gaze detector that synthesizes information from the one or more gaze detection sensors to detect a relative location of one or more users;
a processor that communicates with the display and the gaze detector to detect a relative location of the one or more users to the display and which executes an immersive environment controller that enables an immersive experience for the one or more users viewing the display; and
a graphic processing unit (GPU) that communicates with the processor and the display to;
allocate a field of view on the display based upon the relative locations;
subjectively center display content in the field of view on the display on a portion of the display that presents a most perpendicular surface as an offset field of view to present an immersive environment;
access color point control data in response to the allocated field of view; and
manage color and brightness of display components of the display according to the accessed color point control data to compensate for variations of color and brightness in a viewing angle of the field of view to maintain the immersive environment.
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Accused Products
Abstract
An information handling system (IHS) controls a display for an immersive experience based upon a gazing view of one or more users. A processor communicates with the display and a gaze detector to detect a relative location of the user(s) to the display. A graphic processing unit (GPU) allocates a field of view on the display based upon the relative location, centers display content in the field of view on the display, and accesses color point control data in response to the allocated field of view. The GPU manages color and brightness of display components of the display according to the accessed color point control data to compensate for variations of color and brightness in a viewing angle of the field of view.
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Citations
20 Claims
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1. An information handling system (IHS) comprising:
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a display comprising one or more gaze detection sensors; a gaze detector that synthesizes information from the one or more gaze detection sensors to detect a relative location of one or more users; a processor that communicates with the display and the gaze detector to detect a relative location of the one or more users to the display and which executes an immersive environment controller that enables an immersive experience for the one or more users viewing the display; and a graphic processing unit (GPU) that communicates with the processor and the display to; allocate a field of view on the display based upon the relative locations; subjectively center display content in the field of view on the display on a portion of the display that presents a most perpendicular surface as an offset field of view to present an immersive environment; access color point control data in response to the allocated field of view; and manage color and brightness of display components of the display according to the accessed color point control data to compensate for variations of color and brightness in a viewing angle of the field of view to maintain the immersive environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A computer-implemented method of controlling a display for an immersive experience based upon a gazing view of a user, the method comprising:
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detecting, via a processor communicating with a gaze detector, a relative location of one or more users to a display based on input from one or more gaze detector sensors, the processor executing an immersive environment controller that enables an immersive experience for the one or more users viewing the display; allocating, via a graphic processing unit, a field of view on the display based upon the relative location; subjectively centering display content in the field of view on the display on a portion of the display that presents a most perpendicular surface as an offset field of view to present an immersive environment; accessing color point control data in response to the allocated field of view; and managing, via the graphic processing unit, color and brightness of display components of the display according to the accessed color point control data to compensate for variations of color and brightness in a viewing angle of the field of view to maintain the immersive environment. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20)
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Specification