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Methods and systems for gaze-based control of virtual reality media content

  • US 10,401,960 B2
  • Filed: 07/16/2018
  • Issued: 09/03/2019
  • Est. Priority Date: 03/31/2016
  • Status: Active Grant
First Claim
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1. A method comprising:

  • presenting, by a virtual reality media system on a display screen of a media player device associated with a user, a field of view of an immersive virtual reality world, the field of view including content of the immersive virtual reality world and dynamically changing in response to user input provided by the user as the user experiences the immersive virtual reality world;

    detecting, by the virtual reality media system, that a gaze of the user is directed for a predetermined amount of time at a gaze target included within the field of view, the detecting including displaying, at a location within the field of view associated with the gaze of the user and while the gaze of the user is directed at the gaze target, a graphical indicator that indicatesthat the gaze of the user is currently directed at the gaze target,a first length of time that has elapsed toward the predetermined amount of time, anda second length of time that remains before the predetermined amount of time will elapse; and

    presenting, by the virtual reality media system in response to the detecting that the gaze of the user is directed for the predetermined amount of time at the gaze target, an interactive user interface associated with the gaze target, the interactive user interface presented within the field of view together with the content of the immersive virtual reality world.

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