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Object detection and interaction for gaming systems

  • US 10,403,083 B2
  • Filed: 10/16/2017
  • Issued: 09/03/2019
  • Est. Priority Date: 02/14/2014
  • Status: Active Grant
First Claim
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1. A method for controlling a wagering gaming apparatus, the method comprising:

  • rendering, by a processing device, a display of a wagering game on the wagering game apparatus;

    receiving, by the processing device from a contactless sensor device coupled to the processing device, location information indicative of a location of an anatomical feature of a player of the wagering game apparatus;

    analyzing, by the processing device, the location information to determine an aspect of motion of the anatomical feature of the player, the motion corresponding to a sequence of locations of the anatomical feature;

    identifying, by the processing device, in response to the determined aspect of motion and a state of the wagering game, an input command associated with the wagering game; and

    causing, by the processing device, an action to be taken in the wagering game in response to the input command;

    wherein the method further comprises;

    identifying, by the processing device, repeated invocations of the input command by the player in response to the determined aspect of motion of the anatomical feature of the player while playing the wagering game apparatus; and

    adjusting, by the processing device, a condition for identifying the input command based on how the player repeatedly moves the anatomical feature to invoke the input command.

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