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Virtual world method and system for affecting mind state

  • US 10,404,938 B1
  • Filed: 12/20/2016
  • Issued: 09/03/2019
  • Est. Priority Date: 12/22/2015
  • Status: Expired due to Fees
First Claim
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1. A project conferencing system comprising:

  • a real world conference space configuration including at least first and second real world emissive surfaces wherein the first real world emissive surface is in a specific relative juxtaposition with respect the second real world emissive surface, each of the first and second real world emissive surfaces adapted to be mounted within a conference space in a location viewable by a plurality of users in the conference space;

    a virtual world workstation including at least a first and a second virtual world emissive surface adjacent a user emersion location;

    a processor linked to the real world conference space configuration and to the virtual world workstation, the processor programmed to perform the steps of;

    (i) receiving data indicating the relative juxtapositions of the first and second real world emissive surfaces;

    (ii) generating a first virtual world instance that includes first and second virtual world emissive surfaces that are juxtaposed in the same relative arrangement as the first and second real world emissive surfaces;

    (iii) orienting a view of the first and second virtual world emissive surfaces from the perspective of the emersion location to correspond to an instantaneous angular perspective of the first and second real world emissive surfaces;

    (iv) receiving content from at least a first user in the real world conference space configuration and applying the received content on the at least first and second real world emissive surfaces; and

    (v) replicating the content of the first and second real world emissive surfaces on the virtual world emissive surfaces.

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