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Systems and methods for replenishment of virtual objects based on device orientation

  • US 10,409,457 B2
  • Filed: 10/06/2015
  • Issued: 09/10/2019
  • Est. Priority Date: 10/06/2014
  • Status: Active Grant
First Claim
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1. A computer system, comprising:

  • a processor;

    a memory device holding an instruction set executable on the processor to cause the computer systems to perform operations comprising;

    while a user device on which a plurality of tiles is displayed is in a first physical orientation, receiving a selection of at least one target tile for removal from display, the first physical orientation being one of a landscape orientation and a portrait orientation;

    detecting a change of the user device to a second physical orientation, the second physical orientation being a different one of the landscape orientation and the portrait orientation than the first physical orientation; and

    while in the second physical orientation;

    identifying at least one proximate tile placed above a tile position of the at least one removed target tile due to the change to the second physical orientation;

    shifting the at least one proximate tile downward towards the tile position of the at least one removed target tile;

    determining a respective replacement tile for each removed target tile based at least in part on;

    the second physical orientation, a current rate of progress of a player, and a reference rate of progress; and

    based on the determining of the respective replacement tiles, inserting a replacement tile in an open tile position resulting from shifting the at least one proximate tile.

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