Electronic word game
First Claim
1. An electronic word game system, the system comprising:
- a rack, the rack comprising;
a body having a bottom surface, a front surface, a back surface and a pair of sides,the front surface including a plurality of receptacles therein, the rack body sized to receive a plurality of tiles therein, each receptacle sized to receive one tile of the plurality of tiles therein, each receptacle including a plurality of contacts therein, the contacts further including a means for electronic communication with the plurality of tiles,the rack further comprising a microprocessor, a power switch, a power source, the rack microprocessor, power switch and power source being in electrical communication with each other;
the rack microprocessor comprising;
a means for detecting a presence of a tile within the rack;
a means for determining a location of a tile within the rack;
a means for communicating with the plurality of tiles;
a memory, the memory programmed to includea database of words, each word having a plurality of letters; and
a database of instructions for controlling the word game; and
wherein the plurality of tiles, each tile comprising;
a body having;
a front surface, a back surface, a plurality of sides connecting the front and back surfaces, the front surface having a display screen and a rim surrounding the display screen;
the body including a plurality of contacts;
a tile microprocessor, the tile microprocessor contained within the tile body and in electronic communication with the display screen and the plurality of contacts;
a printed circuit board in electronic communication with the tile microprocessor; and
a means to store electric power to power the display after one of the plurality of tiles, received within the rack, has been removed from the rack.
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Accused Products
Abstract
An electronic word game uses a plurality of tiles and electronic rack to make one or more words. The tiles are received in a plurality of receivers in the rack enabling electronic communication between the tiles and rack. Each tile includes a display screen, a microprocessor, and communication means. The rack includes an on-off switch, microprocessor, speaker, power source, and a means of communicating with each tile. A capacitor in each tile provides power to keep the display screen on temporarily after the tile is removed from the rack. The microprocessor includes a means for selecting a word to be spelled based on the number of tiles selected to play the game (between 3 and 7 tiles), a means for determining whether a word has been formed, and a means to signal the player that a word has been formed.
10 Citations
16 Claims
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1. An electronic word game system, the system comprising:
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a rack, the rack comprising; a body having a bottom surface, a front surface, a back surface and a pair of sides, the front surface including a plurality of receptacles therein, the rack body sized to receive a plurality of tiles therein, each receptacle sized to receive one tile of the plurality of tiles therein, each receptacle including a plurality of contacts therein, the contacts further including a means for electronic communication with the plurality of tiles, the rack further comprising a microprocessor, a power switch, a power source, the rack microprocessor, power switch and power source being in electrical communication with each other; the rack microprocessor comprising; a means for detecting a presence of a tile within the rack; a means for determining a location of a tile within the rack; a means for communicating with the plurality of tiles; a memory, the memory programmed to include a database of words, each word having a plurality of letters; and a database of instructions for controlling the word game; and wherein the plurality of tiles, each tile comprising; a body having; a front surface, a back surface, a plurality of sides connecting the front and back surfaces, the front surface having a display screen and a rim surrounding the display screen; the body including a plurality of contacts; a tile microprocessor, the tile microprocessor contained within the tile body and in electronic communication with the display screen and the plurality of contacts; a printed circuit board in electronic communication with the tile microprocessor; and a means to store electric power to power the display after one of the plurality of tiles, received within the rack, has been removed from the rack. - View Dependent Claims (2, 3, 4, 5)
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6. A rack for an electronic word game, the rack comprising:
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a body having a bottom surface, a front surface, a back surface and a pair of sides, the front surface including a plurality of receptacles therein, the rack body sized to receive a plurality of tiles therein, each receptacle sized to receive one tile of the plurality of tiles therein, each receptacle including a plurality of contacts therein, the contacts further including a means for electronic communication with the plurality of tiles, the rack further comprising a microprocessor, a power switch, a power source, the rack microprocessor, power switch and power source being in electrical communication with each other; the rack microprocessor comprising a means for detecting a presence of a tile within the rack; a means for determining a location of a tile within the rack; a means for communicating with the plurality of tiles; a memory, the memory programmed to include a database of words, each word having a plurality of letters; and a database of instructions for controlling the word game. - View Dependent Claims (7, 8, 9, 10, 11, 12)
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13. A tile for an electronic word game, the tile comprising:
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a body having; a front surface having a display screen and a display rim surrounding the display screen, a back surface, and a plurality of sides connecting the front and back surfaces; a plurality of contacts; a microprocessor contained within the tile body, the microprocessor in electronic communication with the display screen and the plurality of contacts; a printed circuit board in electronic communication with the microprocessor; a memory device storing a unique identification code, the identification code received from a second microprocessor associated with a game rack; wherein the associated game rack comprises a power source and a plurality of contacts, the plurality of rack contacts aligning with the plurality of tile contacts when the tile is placed onto the game rack, the second microprocessor determining the unique identification code for the tile and communicating the unique identification code to the tile by means of the plurality of contacts when the tile is placed onto the game rack and the rack power source providing electric power to the tile by means of the plurality of contacts when the tile is placed onto the game rack; and a capacitor to store the electric power received from the game rack to power the display screen upon removal of the tile from the game rack. - View Dependent Claims (14, 15, 16)
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Specification