Processes and systems for playing games via NFC tag usage
First Claim
Patent Images
1. A process for playing a game comprising:
- purchasing a product with an information tag associated therewith;
playing a first game associated with the product;
then determining whether the first game associated with the product is a winner;
then scanning the information tag with a portable electronic device (PED) when the first game associated with the product is the winner;
determining whether to collect winnings online; and
then interacting with at least one gaming website by playing the first game again when the first game associated with the product is a winner.
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Accused Products
Abstract
A process for playing a game includes purchasing a product with an information tag associated therewith, playing a first game associated with the product, scanning the information tag with a portable electronic device (PED) and interacting with at least one gaming website by playing the first game again online, playing a second game online or collecting winnings from playing at least one of the first game and the second game. The product may be a flexible pouch, a cup, a bottle, a beverage can, a beverage glass, a serving tray and a static piece gaming device with a pull tab, scratch off film or peel-off label, a clothing item and a sports memorabilia item.
5 Citations
19 Claims
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1. A process for playing a game comprising:
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purchasing a product with an information tag associated therewith; playing a first game associated with the product; then determining whether the first game associated with the product is a winner; then scanning the information tag with a portable electronic device (PED) when the first game associated with the product is the winner; determining whether to collect winnings online; and then interacting with at least one gaming website by playing the first game again when the first game associated with the product is a winner. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 17, 18)
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9. A process for playing a game comprising:
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purchasing a product with an information tag associated therewith and playing a first game associated with the product; determining whether the first game associated with the product is not a winner; prompting the user to determine whether to stop if the first game associated with the product is not the winner; scanning the information tag with a portable electronic device (PED), the PED directed to at least one gaming website from information obtained from the information tag; interacting with the at least one gaming website by playing the first game again. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 19)
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Specification