System and method for early media buffering using detection of user behavior
First Claim
1. A system for early media buffering using prediction of user behavior, comprising:
- a client device, including a processor;
an application user interface provided at the client device, which displays a plurality of media options as a visual array of media tiles, each of which media tiles is associated with a corresponding media stream that can be received from a media server system for playing at one or more of the client device, or a controlled device;
a user interaction sensor provided at the client device, which detects when a user is about to interact with the client device; and
a user prediction logic provided at the client device, which receives an indication from the user interaction sensor when the user is about to interact with the client device;
wherein the client device operates todetermine one or more neighboring media tiles within the visual array of media tiles as one or more media tiles having a likelihood to be selected next, and communicate with the media server system to enable the client device to buffer the corresponding media streams associated with a first set of media tiles within the visual array, including the one or more media tiles having a likelihood to be selected next, in preparation for selection and subsequent playing, andin response to receiving an input indicative of panning the visual array of media tiles,display one or more additional media options at the user interface as one or more additional media tiles,determine one or more of the additional media tiles as having a likelihood to be selected next, andcommunicate with the media server system to enable the client device to buffer the corresponding media streams associated with a second set of media tiles within the visual array, including at least one of the one or more additional media tiles having a likelihood to be selected next, in preparation for selection and subsequent playing.
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Abstract
A system and method for early media buffering using prediction of user behavior. In accordance with an embodiment, a client device user interface displays a plurality of media options, each of which is associated with a corresponding media content, for example a media channel or video stream, that can be received from a media server system for playing at the device, or at a controlled device. While the user interacts with the user interface, media content associated with regions of the interface can be buffered in preparation for selection and subsequent playing. The client device can include a user interaction sensor, for example a motion, hand/proximity, or heat sensor, which detects when a user is about to interact with the device. The media server system can be triggered to buffer media content associated with one or more neighboring media options on the user interface, in preparation for selection and playing.
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Citations
21 Claims
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1. A system for early media buffering using prediction of user behavior, comprising:
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a client device, including a processor; an application user interface provided at the client device, which displays a plurality of media options as a visual array of media tiles, each of which media tiles is associated with a corresponding media stream that can be received from a media server system for playing at one or more of the client device, or a controlled device; a user interaction sensor provided at the client device, which detects when a user is about to interact with the client device; and a user prediction logic provided at the client device, which receives an indication from the user interaction sensor when the user is about to interact with the client device; wherein the client device operates to determine one or more neighboring media tiles within the visual array of media tiles as one or more media tiles having a likelihood to be selected next, and communicate with the media server system to enable the client device to buffer the corresponding media streams associated with a first set of media tiles within the visual array, including the one or more media tiles having a likelihood to be selected next, in preparation for selection and subsequent playing, and in response to receiving an input indicative of panning the visual array of media tiles, display one or more additional media options at the user interface as one or more additional media tiles, determine one or more of the additional media tiles as having a likelihood to be selected next, and communicate with the media server system to enable the client device to buffer the corresponding media streams associated with a second set of media tiles within the visual array, including at least one of the one or more additional media tiles having a likelihood to be selected next, in preparation for selection and subsequent playing. - View Dependent Claims (2, 3, 4, 5, 16, 19)
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6. A method for early media buffering using prediction of user behavior, comprising:
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providing, at a client device, an application user interface which displays a plurality of media options as a visual array of media tiles, each of which media tiles is associated with a corresponding media stream that can be received from a media server system for playing at one or more of the client device, or a controlled device; detecting, using a user interaction sensor provided at the client device, when a user is about to interact with the client device; receiving an indication from the user interaction sensor when the user is about to interact with the client device; determining one or more neighboring media tiles within the visual array of media tiles as one or more media tiles having a likelihood to be selected next, and communicating with the media server system to enable the client device to buffer the corresponding media streams associated with a first set of media tiles within the visual array, including the one or more media tiles having a likelihood to be selected next, in preparation for selection and subsequent playing; and in response to receiving an input indicative of panning the visual array of media tiles displaying one or more additional media options at the user interface as one or more additional media tiles, determining one or more of the additional media tiles as having a likelihood to be selected next, and communicating with the media server system to enable the client device to buffer the corresponding media streams associated with a second set of media tiles within the visual array, including at least one of the one or more additional media tiles having a likelihood to be selected next, in preparation for selection and subsequent playing. - View Dependent Claims (7, 8, 9, 10, 17, 20)
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11. A non-transitory computer readable storage medium, including instructions stored thereon which when read and executed by one or more computers cause the one or more computers to perform steps comprising:
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providing, at a client device, an application user interface which displays a plurality of media options as a visual array of media tiles, each of which media tiles is associated with a corresponding media stream that can be received from a media server system for playing at one or more of the client device, or a controlled device; detecting, using a user interaction sensor provided at the client device, when a user is about to interact with the client device; and receiving an indication from the user interaction sensor when the user is about to interact with the client device; determining one or more neighboring media tiles within the visual array of media tiles as one or more media tiles having a likelihood to be selected next, and communicating with the media server system to enable the client device to buffer the corresponding media streams associated with a first set of media tiles within the visual array, including the one or more media tiles having a likelihood to be selected next, in preparation for selection and subsequent playing; and in response to receiving an input indicative of panning the visual array of media tiles, displaying one or more additional media options at the user interface as one or more additional media tiles, determining one or more of the additional media tiles as having a likelihood to be selected next, and communicating with the media server system to enable the client device to buffer the corresponding media streams associated with a second set of media options within the visual array, including at least one of the one or more additional media tiles having a likelihood to be selected next, in preparation for selection and subsequent playing. - View Dependent Claims (12, 13, 14, 15, 18, 21)
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Specification