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Game console incorporating beam-splitter display and real world objects

  • US 10,427,038 B2
  • Filed: 01/21/2016
  • Issued: 10/01/2019
  • Est. Priority Date: 01/21/2016
  • Status: Active Grant
First Claim
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1. A game console comprising:

  • a housing having an open or transparent top and an open or transparent front;

    a projector situated on the top of the housing;

    a computer operationally connected to the projector and programmed to execute a video game;

    at least one controller operationally connected to the computer and dimensioned and configured to control play of the video game;

    a first beam splitter disposed inside the housing and positioned so that images generated by the projector are at least partially reflected from the first beam splitter and exit the front of the housing;

    a real world object disposed inside the housing at a position such that the beam splitter is situated between the real world object and the front face of the housing, and wherein at least a portion of light reflecting off of or projected from the real world object is transmitted through the first beam splitter and exits the front of the housing;

    wherein the projector generates an opaque mask whose shape corresponds to that of the real world object and is projected from the projector in registration with real world object and whose reflection from the beam splitter is not seen by players of the game; and

    wherein at least one other image projected by the projector and reflected off the beam splitter is no longer projected when it is superimposed with the opaque mask.

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